V4L/DVB: core: add support for more color effects
Add support for more color effects (negative, sketch, emboss, etc) by extending the v4l2_colorfx enum items. Signed-off-by: Xiaolin Zhang <xiaolin.zhang@intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -283,8 +283,15 @@ minimum value disables backlight compensation.</entry>
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<entry>Selects a color effect. Possible values for
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<entry>Selects a color effect. Possible values for
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<constant>enum v4l2_colorfx</constant> are:
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<constant>enum v4l2_colorfx</constant> are:
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<constant>V4L2_COLORFX_NONE</constant> (0),
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<constant>V4L2_COLORFX_NONE</constant> (0),
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<constant>V4L2_COLORFX_BW</constant> (1) and
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<constant>V4L2_COLORFX_BW</constant> (1),
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<constant>V4L2_COLORFX_SEPIA</constant> (2).</entry>
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<constant>V4L2_COLORFX_SEPIA</constant> (2),
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<constant>V4L2_COLORFX_NEGATIVE</constant> (3),
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<constant>V4L2_COLORFX_EMBOSS</constant> (4),
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<constant>V4L2_COLORFX_SKETCH</constant> (5),
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<constant>V4L2_COLORFX_SKY_BLUE</constant> (6),
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<constant>V4L2_COLORFX_GRASS_GREEN</constant> (7),
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<constant>V4L2_COLORFX_SKIN_WHITEN</constant> (8) and
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<constant>V4L2_COLORFX_VIVID</constant> (9).</entry>
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</row>
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</row>
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<row>
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<row>
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<entry><constant>V4L2_CID_ROTATE</constant></entry>
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<entry><constant>V4L2_CID_ROTATE</constant></entry>
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@ -1018,6 +1018,13 @@ enum <link linkend="v4l2-colorfx">v4l2_colorfx</link> {
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V4L2_COLORFX_NONE = 0,
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V4L2_COLORFX_NONE = 0,
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V4L2_COLORFX_BW = 1,
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V4L2_COLORFX_BW = 1,
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V4L2_COLORFX_SEPIA = 2,
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V4L2_COLORFX_SEPIA = 2,
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V4L2_COLORFX_NEGATIVE = 3,
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V4L2_COLORFX_EMBOSS = 4,
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V4L2_COLORFX_SKETCH = 5,
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V4L2_COLORFX_SKY_BLUE = 6,
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V4L2_COLORFX_GRASS_GREEN = 7,
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V4L2_COLORFX_SKIN_WHITEN = 8,
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V4L2_COLORFX_VIVID = 9.
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};
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};
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#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
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#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
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#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
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#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
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@ -343,6 +343,13 @@ const char **v4l2_ctrl_get_menu(u32 id)
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"None",
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"None",
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"Black & White",
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"Black & White",
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"Sepia",
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"Sepia",
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"Negative",
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"Emboss",
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"Sketch",
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"Sky blue",
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"Grass green",
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"Skin whiten",
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"Vivid",
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NULL
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NULL
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};
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};
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static const char *tune_preemphasis[] = {
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static const char *tune_preemphasis[] = {
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@ -1026,6 +1026,13 @@ enum v4l2_colorfx {
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V4L2_COLORFX_NONE = 0,
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V4L2_COLORFX_NONE = 0,
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V4L2_COLORFX_BW = 1,
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V4L2_COLORFX_BW = 1,
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V4L2_COLORFX_SEPIA = 2,
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V4L2_COLORFX_SEPIA = 2,
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V4L2_COLORFX_NEGATIVE = 3,
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V4L2_COLORFX_EMBOSS = 4,
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V4L2_COLORFX_SKETCH = 5,
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V4L2_COLORFX_SKY_BLUE = 6,
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V4L2_COLORFX_GRASS_GREEN = 7,
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V4L2_COLORFX_SKIN_WHITEN = 8,
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V4L2_COLORFX_VIVID = 9,
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};
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};
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#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
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#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
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#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
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#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
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