aoe: use bio->bi_idx
Instead of starting with bio->bi_io_vec, use the offset in bio->bi_idx. Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -142,7 +142,8 @@ aoeblk_make_request(request_queue_t *q, struct bio *bio)
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buf->bio = bio;
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buf->resid = bio->bi_size;
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buf->sector = bio->bi_sector;
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buf->bv = buf->bio->bi_io_vec;
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buf->bv = &bio->bi_io_vec[bio->bi_idx];
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WARN_ON(buf->bv->bv_len == 0);
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buf->bv_resid = buf->bv->bv_len;
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buf->bufaddr = page_address(buf->bv->bv_page) + buf->bv->bv_offset;
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@ -166,6 +166,7 @@ aoecmd_ata_rw(struct aoedev *d, struct frame *f)
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d->inprocess = NULL;
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} else if (buf->bv_resid == 0) {
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buf->bv++;
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WARN_ON(buf->bv->bv_len == 0);
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buf->bv_resid = buf->bv->bv_len;
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buf->bufaddr = page_address(buf->bv->bv_page) + buf->bv->bv_offset;
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}
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