bpf tools: Link all bpf objects onto a list
To allow enumeration of all bpf_objects, keep them in a list (hidden to caller). bpf_object__for_each_safe() is introduced to do this iteration. It is safe even user close the object during iteration. Signed-off-by: Wang Nan <wangnan0@huawei.com> Acked-by: Alexei Starovoitov <ast@plumgrid.com> Cc: Brendan Gregg <brendan.d.gregg@gmail.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David Ahern <dsahern@gmail.com> Cc: He Kuang <hekuang@huawei.com> Cc: Jiri Olsa <jolsa@kernel.org> Cc: Kaixu Xia <xiakaixu@huawei.com> Cc: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Zefan Li <lizefan@huawei.com> Cc: pi3orama@163.com Link: http://lkml.kernel.org/r/1435716878-189507-23-git-send-email-wangnan0@huawei.com Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
This commit is contained in:
parent
aa9b1ac33c
commit
9a208effd1
|
@ -17,6 +17,7 @@
|
|||
#include <asm/unistd.h>
|
||||
#include <linux/kernel.h>
|
||||
#include <linux/bpf.h>
|
||||
#include <linux/list.h>
|
||||
#include <libelf.h>
|
||||
#include <gelf.h>
|
||||
|
||||
|
@ -104,6 +105,8 @@ struct bpf_program {
|
|||
bpf_program_clear_priv_t clear_priv;
|
||||
};
|
||||
|
||||
static LIST_HEAD(bpf_objects_list);
|
||||
|
||||
struct bpf_object {
|
||||
char license[64];
|
||||
u32 kern_version;
|
||||
|
@ -137,6 +140,12 @@ struct bpf_object {
|
|||
} *reloc;
|
||||
int nr_reloc;
|
||||
} efile;
|
||||
/*
|
||||
* All loaded bpf_object is linked in a list, which is
|
||||
* hidden to caller. bpf_objects__<func> handlers deal with
|
||||
* all objects.
|
||||
*/
|
||||
struct list_head list;
|
||||
char path[];
|
||||
};
|
||||
#define obj_elf_valid(o) ((o)->efile.elf)
|
||||
|
@ -265,6 +274,9 @@ static struct bpf_object *bpf_object__new(const char *path,
|
|||
obj->efile.obj_buf_sz = obj_buf_sz;
|
||||
|
||||
obj->loaded = false;
|
||||
|
||||
INIT_LIST_HEAD(&obj->list);
|
||||
list_add(&obj->list, &bpf_objects_list);
|
||||
return obj;
|
||||
}
|
||||
|
||||
|
@ -940,9 +952,29 @@ void bpf_object__close(struct bpf_object *obj)
|
|||
}
|
||||
zfree(&obj->programs);
|
||||
|
||||
list_del(&obj->list);
|
||||
free(obj);
|
||||
}
|
||||
|
||||
struct bpf_object *
|
||||
bpf_object__next(struct bpf_object *prev)
|
||||
{
|
||||
struct bpf_object *next;
|
||||
|
||||
if (!prev)
|
||||
next = list_first_entry(&bpf_objects_list,
|
||||
struct bpf_object,
|
||||
list);
|
||||
else
|
||||
next = list_next_entry(prev, list);
|
||||
|
||||
/* Empty list is noticed here so don't need checking on entry. */
|
||||
if (&next->list == &bpf_objects_list)
|
||||
return NULL;
|
||||
|
||||
return next;
|
||||
}
|
||||
|
||||
struct bpf_program *
|
||||
bpf_program__next(struct bpf_program *prev, struct bpf_object *obj)
|
||||
{
|
||||
|
|
|
@ -35,6 +35,13 @@ void bpf_object__close(struct bpf_object *object);
|
|||
int bpf_object__load(struct bpf_object *obj);
|
||||
int bpf_object__unload(struct bpf_object *obj);
|
||||
|
||||
struct bpf_object *bpf_object__next(struct bpf_object *prev);
|
||||
#define bpf_object__for_each_safe(pos, tmp) \
|
||||
for ((pos) = bpf_object__next(NULL), \
|
||||
(tmp) = bpf_object__next(pos); \
|
||||
(pos) != NULL; \
|
||||
(pos) = (tmp), (tmp) = bpf_object__next(tmp))
|
||||
|
||||
/* Accessors of bpf_program. */
|
||||
struct bpf_program;
|
||||
struct bpf_program *bpf_program__next(struct bpf_program *prog,
|
||||
|
|
Loading…
Reference in New Issue
Block a user