NFSv4: Don't loop forever on state recovery failure...
If the server is broken, then retrying forever won't fix it. We should just give up after a while, and return an error to the user. We set the number of retries to 10 for now... Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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@ -61,6 +61,8 @@
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#define NFS4_POLL_RETRY_MIN (HZ/10)
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#define NFS4_POLL_RETRY_MAX (15*HZ)
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#define NFS4_MAX_LOOP_ON_RECOVER (10)
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struct nfs4_opendata;
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static int _nfs4_proc_open(struct nfs4_opendata *data);
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static int nfs4_do_fsinfo(struct nfs_server *, struct nfs_fh *, struct nfs_fsinfo *);
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@ -426,17 +428,19 @@ nfs4_find_slot(struct nfs4_slot_table *tbl, struct rpc_task *task)
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static int nfs4_recover_session(struct nfs4_session *session)
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{
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struct nfs_client *clp = session->clp;
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unsigned int loop;
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int ret;
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for (;;) {
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for (loop = NFS4_MAX_LOOP_ON_RECOVER; loop != 0; loop--) {
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ret = nfs4_wait_clnt_recover(clp);
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if (ret != 0)
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return ret;
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break;
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if (!test_bit(NFS4CLNT_SESSION_SETUP, &clp->cl_state))
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break;
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nfs4_schedule_state_manager(clp);
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ret = -EIO;
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}
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return 0;
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return ret;
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}
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static int nfs41_setup_sequence(struct nfs4_session *session,
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@ -1444,18 +1448,20 @@ static int _nfs4_proc_open(struct nfs4_opendata *data)
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static int nfs4_recover_expired_lease(struct nfs_server *server)
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{
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struct nfs_client *clp = server->nfs_client;
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unsigned int loop;
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int ret;
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for (;;) {
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for (loop = NFS4_MAX_LOOP_ON_RECOVER; loop != 0; loop--) {
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ret = nfs4_wait_clnt_recover(clp);
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if (ret != 0)
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return ret;
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break;
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if (!test_bit(NFS4CLNT_LEASE_EXPIRED, &clp->cl_state) &&
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!test_bit(NFS4CLNT_CHECK_LEASE,&clp->cl_state))
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break;
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nfs4_schedule_state_recovery(clp);
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ret = -EIO;
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}
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return 0;
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return ret;
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}
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/*
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