nfsd41: renew_client must be called under the state lock
Until we work out the state locking so we can use a spin lock to protect the cl_lru, we need to take the state_lock to renew the client. Signed-off-by: Benny Halevy <bhalevy@panasas.com> [nfsd41: Do not renew state on error] Signed-off-by: Ricardo Labiaga <Ricardo.Labiaga@netapp.com> Signed-off-by: Benny Halevy <bhalevy@panasas.com> [nfsd41: Simplify exit code] Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
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@ -1481,7 +1481,7 @@ nfsd4_sequence(struct svc_rqst *rqstp,
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* for nfsd4_svc_encode_compoundres processing */
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status = nfsd4_replay_cache_entry(resp, seq);
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cstate->status = nfserr_replay_cache;
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goto replay_cache;
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goto out;
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}
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if (status)
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goto out;
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@ -1497,15 +1497,18 @@ nfsd4_sequence(struct svc_rqst *rqstp,
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cstate->slot = slot;
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cstate->session = session;
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replay_cache:
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/* Renew the clientid on success and on replay.
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* Hold a session reference until done processing the compound:
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/* Hold a session reference until done processing the compound:
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* nfsd4_put_session called only if the cstate slot is set.
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*/
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renew_client(session->se_client);
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nfsd4_get_session(session);
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out:
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spin_unlock(&sessionid_lock);
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/* Renew the clientid on success and on replay */
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if (cstate->session) {
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nfs4_lock_state();
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renew_client(session->se_client);
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nfs4_unlock_state();
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}
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dprintk("%s: return %d\n", __func__, ntohl(status));
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return status;
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}
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