dm: use dm_target_offset macro
Use new dm_target_offset() macro to avoid most references to ti->begin in dm targets. Signed-off-by: Alasdair G Kergon <agk@redhat.com>
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@ -1284,7 +1284,7 @@ static int crypt_map(struct dm_target *ti, struct bio *bio,
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return DM_MAPIO_REMAPPED;
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}
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io = crypt_io_alloc(ti, bio, bio->bi_sector - ti->begin);
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io = crypt_io_alloc(ti, bio, dm_target_offset(ti, bio->bi_sector));
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if (bio_data_dir(io->base_bio) == READ)
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kcryptd_queue_io(io);
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@ -1406,7 +1406,7 @@ static int crypt_merge(struct dm_target *ti, struct bvec_merge_data *bvm,
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return max_size;
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bvm->bi_bdev = cc->dev->bdev;
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bvm->bi_sector = cc->start + bvm->bi_sector - ti->begin;
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bvm->bi_sector = cc->start + dm_target_offset(ti, bvm->bi_sector);
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return min(max_size, q->merge_bvec_fn(q, bvm, biovec));
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}
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@ -281,14 +281,13 @@ static int delay_map(struct dm_target *ti, struct bio *bio,
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bio->bi_bdev = dc->dev_write->bdev;
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if (bio_sectors(bio))
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bio->bi_sector = dc->start_write +
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(bio->bi_sector - ti->begin);
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dm_target_offset(ti, bio->bi_sector);
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return delay_bio(dc, dc->write_delay, bio);
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}
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bio->bi_bdev = dc->dev_read->bdev;
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bio->bi_sector = dc->start_read +
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(bio->bi_sector - ti->begin);
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bio->bi_sector = dc->start_read + dm_target_offset(ti, bio->bi_sector);
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return delay_bio(dc, dc->read_delay, bio);
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}
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@ -74,7 +74,7 @@ static sector_t linear_map_sector(struct dm_target *ti, sector_t bi_sector)
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{
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struct linear_c *lc = ti->private;
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return lc->start + (bi_sector - ti->begin);
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return lc->start + dm_target_offset(ti, bi_sector);
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}
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static void linear_map_bio(struct dm_target *ti, struct bio *bio)
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@ -445,7 +445,7 @@ static sector_t map_sector(struct mirror *m, struct bio *bio)
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{
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if (unlikely(!bio->bi_size))
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return 0;
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return m->offset + (bio->bi_sector - m->ms->ti->begin);
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return m->offset + dm_target_offset(m->ms->ti, bio->bi_sector);
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}
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static void map_bio(struct mirror *m, struct bio *bio)
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@ -222,7 +222,7 @@ static int stripe_map(struct dm_target *ti, struct bio *bio,
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return DM_MAPIO_REMAPPED;
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}
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offset = bio->bi_sector - ti->begin;
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offset = dm_target_offset(ti, bio->bi_sector);
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chunk = offset >> sc->chunk_shift;
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stripe = sector_div(chunk, sc->stripes);
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