pids: alloc_pidmap: remove the unnecessary boundary checks
alloc_pidmap() calculates max_scan so that if the initial offset != 0 we inspect the first map->page twice. This is correct, we want to find the unused bits < offset in this bitmap block. Add the comment. But it doesn't make any sense to stop the find_next_offset() loop when we are looking into this map->page for the second time. We have already already checked the bits >= offset during the first attempt, it is fine to do this again, no matter if we succeed this time or not. Remove this hard-to-understand code. It optimizes the very unlikely case when we are going to fail, but slows down the more likely case. Signed-off-by: Oleg Nesterov <oleg@redhat.com> Cc: Salman Qazi <sqazi@google.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Sukadev Bhattiprolu <sukadev@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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17
kernel/pid.c
17
kernel/pid.c
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@ -169,7 +169,12 @@ static int alloc_pidmap(struct pid_namespace *pid_ns)
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pid = RESERVED_PIDS;
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offset = pid & BITS_PER_PAGE_MASK;
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map = &pid_ns->pidmap[pid/BITS_PER_PAGE];
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max_scan = (pid_max + BITS_PER_PAGE - 1)/BITS_PER_PAGE - !offset;
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/*
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* If last_pid points into the middle of the map->page we
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* want to scan this bitmap block twice, the second time
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* we start with offset == 0 (or RESERVED_PIDS).
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*/
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max_scan = DIV_ROUND_UP(pid_max, BITS_PER_PAGE) - !offset;
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for (i = 0; i <= max_scan; ++i) {
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if (unlikely(!map->page)) {
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void *page = kzalloc(PAGE_SIZE, GFP_KERNEL);
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@ -196,15 +201,7 @@ static int alloc_pidmap(struct pid_namespace *pid_ns)
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}
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offset = find_next_offset(map, offset);
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pid = mk_pid(pid_ns, map, offset);
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/*
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* find_next_offset() found a bit, the pid from it
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* is in-bounds, and if we fell back to the last
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* bitmap block and the final block was the same
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* as the starting point, pid is before last_pid.
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*/
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} while (offset < BITS_PER_PAGE && pid < pid_max &&
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(i != max_scan || pid < last ||
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!((last+1) & BITS_PER_PAGE_MASK)));
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} while (offset < BITS_PER_PAGE && pid < pid_max);
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}
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if (map < &pid_ns->pidmap[(pid_max-1)/BITS_PER_PAGE]) {
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++map;
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