sound: fix a memory leak bug
In sound_insert_unit(), the controlling structure 's' is allocated through kmalloc(). Then it is added to the sound driver list by invoking __sound_insert_unit(). Later on, if __register_chrdev() fails, 's' is removed from the list through __sound_remove_unit(). If 'index' is not less than 0, -EBUSY is returned to indicate the error. However, 's' is not deallocated on this execution path, leading to a memory leak bug. To fix the above issue, free 's' before -EBUSY is returned. Signed-off-by: Wenwen Wang <wenwen@cs.uga.edu> Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -275,7 +275,8 @@ static int sound_insert_unit(struct sound_unit **list, const struct file_operati
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goto retry;
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}
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spin_unlock(&sound_loader_lock);
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return -EBUSY;
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r = -EBUSY;
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goto fail;
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}
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}
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