ALSA: alsa: riptide: don't use own hex_to_bin() method
Signed-off-by: Andy Shevchenko <ext-andriy.shevchenko@nokia.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -97,6 +97,7 @@
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#include <linux/gameport.h>
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#include <linux/device.h>
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#include <linux/firmware.h>
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#include <linux/kernel.h>
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#include <asm/io.h>
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#include <sound/core.h>
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#include <sound/info.h>
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@ -667,13 +668,12 @@ static u32 atoh(const unsigned char *in, unsigned int len)
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unsigned char c;
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while (len) {
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int value;
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c = in[len - 1];
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if ((c >= '0') && (c <= '9'))
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sum += mult * (c - '0');
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else if ((c >= 'A') && (c <= 'F'))
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sum += mult * (c - ('A' - 10));
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else if ((c >= 'a') && (c <= 'f'))
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sum += mult * (c - ('a' - 10));
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value = hex_to_bin(c);
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if (value >= 0)
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sum += mult * value;
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mult *= 16;
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--len;
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}
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