driver core: fix passing platform_data
We will remove platform_data field from struct device until all platform devices pass its specific data from platfom_device and all platform drivers use platform specific data passed by platform_device->platform_data. This kind of conversion will need a long time, for thousands of files is affected. To make the conversion easily, we allow platform specific data passed by struct device or struct platform_device and platform driver may use it from struct device or struct platform_device. Signed-off-by: Ming Lei <tom.leiming@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -247,7 +247,20 @@ int platform_device_add(struct platform_device *pdev)
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else
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dev_set_name(&pdev->dev, pdev->name);
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pdev->platform_data = pdev->dev.platform_data;
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/* We will remove platform_data field from struct device
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* if all platform devices pass its platform specific data
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* from platform_device. The conversion is going to be a
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* long time, so we allow the two cases coexist to make
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* this kind of fix more easily*/
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if (pdev->platform_data && pdev->dev.platform_data) {
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printk(KERN_ERR
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"%s: use which platform_data?\n",
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dev_name(&pdev->dev));
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} else if (pdev->platform_data) {
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pdev->dev.platform_data = pdev->platform_data;
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} else if (pdev->dev.platform_data) {
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pdev->platform_data = pdev->dev.platform_data;
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}
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for (i = 0; i < pdev->num_resources; i++) {
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struct resource *p, *r = &pdev->resource[i];
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