Switch to __s32 types in joystick.h instead of C99 types for consistency.
The rest of the file uses these types instead of C99 types. Acked-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: David Woodhouse <dwmw2@infradead.org>
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@ -111,25 +111,25 @@ struct js_corr {
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#define JS_SET_ALL 8
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struct JS_DATA_TYPE {
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int32_t buttons;
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int32_t x;
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int32_t y;
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__s32 buttons;
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__s32 x;
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__s32 y;
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};
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struct JS_DATA_SAVE_TYPE_32 {
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int32_t JS_TIMEOUT;
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int32_t BUSY;
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int32_t JS_EXPIRETIME;
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int32_t JS_TIMELIMIT;
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__s32 JS_TIMEOUT;
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__s32 BUSY;
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__s32 JS_EXPIRETIME;
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__s32 JS_TIMELIMIT;
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struct JS_DATA_TYPE JS_SAVE;
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struct JS_DATA_TYPE JS_CORR;
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};
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struct JS_DATA_SAVE_TYPE_64 {
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int32_t JS_TIMEOUT;
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int32_t BUSY;
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int64_t JS_EXPIRETIME;
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int64_t JS_TIMELIMIT;
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__s32 JS_TIMEOUT;
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__s32 BUSY;
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__s64 JS_EXPIRETIME;
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__s64 JS_TIMELIMIT;
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struct JS_DATA_TYPE JS_SAVE;
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struct JS_DATA_TYPE JS_CORR;
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};
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