sched: Remove avg_overlap

Both avg_overlap and avg_wakeup had an inherent problem in that their accuracy
was detrimentally affected by cross-cpu wakeups, this because we are missing
the necessary call to update_curr().  This can't be fixed without increasing
overhead in our already too fat fastpath.

Additionally, with recent load balancing changes making us prefer to place tasks
in an idle cache domain (which is good for compute bound loads), communicating
tasks suffer when a sync wakeup, which would enable affine placement, is turned
into a non-sync wakeup by SYNC_LESS.  With one task on the runqueue, wake_affine()
rejects the affine wakeup request, leaving the unfortunate where placed, taking
frequent cache misses.

Remove it, and recover some fastpath cycles.

Signed-off-by: Mike Galbraith <efault@gmx.de>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
LKML-Reference: <1268301121.6785.30.camel@marge.simson.net>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
This commit is contained in:
Mike Galbraith 2010-03-11 17:15:51 +01:00 committed by Ingo Molnar
parent b42e0c41a4
commit e12f31d3e5
5 changed files with 0 additions and 71 deletions

View File

@ -1180,9 +1180,6 @@ struct sched_entity {
u64 vruntime;
u64 prev_sum_exec_runtime;
u64 last_wakeup;
u64 avg_overlap;
u64 nr_migrations;
#ifdef CONFIG_SCHEDSTATS

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@ -1887,11 +1887,6 @@ enqueue_task(struct rq *rq, struct task_struct *p, int wakeup, bool head)
static void dequeue_task(struct rq *rq, struct task_struct *p, int sleep)
{
if (sleep && p->se.last_wakeup) {
update_avg(&p->se.avg_overlap,
p->se.sum_exec_runtime - p->se.last_wakeup);
p->se.last_wakeup = 0;
}
sched_info_dequeued(p);
p->sched_class->dequeue_task(rq, p, sleep);
p->se.on_rq = 0;
@ -2452,15 +2447,6 @@ static int try_to_wake_up(struct task_struct *p, unsigned int state,
activate_task(rq, p, 1);
success = 1;
/*
* Only attribute actual wakeups done by this task.
*/
if (!in_interrupt()) {
struct sched_entity *se = &current->se;
se->last_wakeup = se->sum_exec_runtime;
}
out_running:
trace_sched_wakeup(rq, p, success);
check_preempt_curr(rq, p, wake_flags);
@ -2522,8 +2508,6 @@ static void __sched_fork(struct task_struct *p)
p->se.sum_exec_runtime = 0;
p->se.prev_sum_exec_runtime = 0;
p->se.nr_migrations = 0;
p->se.last_wakeup = 0;
p->se.avg_overlap = 0;
#ifdef CONFIG_SCHEDSTATS
memset(&p->se.statistics, 0, sizeof(p->se.statistics));
@ -3594,23 +3578,6 @@ static inline void schedule_debug(struct task_struct *prev)
static void put_prev_task(struct rq *rq, struct task_struct *prev)
{
if (prev->state == TASK_RUNNING) {
u64 runtime = prev->se.sum_exec_runtime;
runtime -= prev->se.prev_sum_exec_runtime;
runtime = min_t(u64, runtime, 2*sysctl_sched_migration_cost);
/*
* In order to avoid avg_overlap growing stale when we are
* indeed overlapping and hence not getting put to sleep, grow
* the avg_overlap on preemption.
*
* We use the average preemption runtime because that
* correlates to the amount of cache footprint a task can
* build up.
*/
update_avg(&prev->se.avg_overlap, runtime);
}
prev->sched_class->put_prev_task(rq, prev);
}

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@ -407,7 +407,6 @@ void proc_sched_show_task(struct task_struct *p, struct seq_file *m)
PN(se.exec_start);
PN(se.vruntime);
PN(se.sum_exec_runtime);
PN(se.avg_overlap);
nr_switches = p->nvcsw + p->nivcsw;

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@ -1241,7 +1241,6 @@ static inline unsigned long effective_load(struct task_group *tg, int cpu,
static int wake_affine(struct sched_domain *sd, struct task_struct *p, int sync)
{
struct task_struct *curr = current;
unsigned long this_load, load;
int idx, this_cpu, prev_cpu;
unsigned long tl_per_task;
@ -1256,18 +1255,6 @@ static int wake_affine(struct sched_domain *sd, struct task_struct *p, int sync)
load = source_load(prev_cpu, idx);
this_load = target_load(this_cpu, idx);
if (sync) {
if (sched_feat(SYNC_LESS) &&
(curr->se.avg_overlap > sysctl_sched_migration_cost ||
p->se.avg_overlap > sysctl_sched_migration_cost))
sync = 0;
} else {
if (sched_feat(SYNC_MORE) &&
(curr->se.avg_overlap < sysctl_sched_migration_cost &&
p->se.avg_overlap < sysctl_sched_migration_cost))
sync = 1;
}
/*
* If sync wakeup then subtract the (maximum possible)
* effect of the currently running task from the load
@ -1711,11 +1698,6 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
if (sched_feat(WAKEUP_SYNC) && sync)
goto preempt;
if (sched_feat(WAKEUP_OVERLAP) &&
se->avg_overlap < sysctl_sched_migration_cost &&
pse->avg_overlap < sysctl_sched_migration_cost)
goto preempt;
if (!sched_feat(WAKEUP_PREEMPT))
return;

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@ -41,12 +41,6 @@ SCHED_FEAT(ASYM_GRAN, 1)
*/
SCHED_FEAT(WAKEUP_SYNC, 0)
/*
* Wakeup preempt based on task behaviour. Tasks that do not overlap
* don't get preempted.
*/
SCHED_FEAT(WAKEUP_OVERLAP, 0)
/*
* Use the SYNC wakeup hint, pipes and the likes use this to indicate
* the remote end is likely to consume the data we just wrote, and
@ -63,16 +57,6 @@ SCHED_FEAT(SYNC_WAKEUPS, 1)
*/
SCHED_FEAT(AFFINE_WAKEUPS, 1)
/*
* Weaken SYNC hint based on overlap
*/
SCHED_FEAT(SYNC_LESS, 1)
/*
* Add SYNC hint based on overlap
*/
SCHED_FEAT(SYNC_MORE, 0)
/*
* Prefer to schedule the task we woke last (assuming it failed
* wakeup-preemption), since its likely going to consume data we