Sched: fix skip_clock_update optimization
idle_balance() drops/retakes rq->lock, leaving the previous task vulnerable to set_tsk_need_resched(). Clear it after we return from balancing instead, and in setup_thread_stack() as well, so no successfully descheduled or never scheduled task has it set. Need resched confused the skip_clock_update logic, which assumes that the next call to update_rq_clock() will come nearly immediately after being set. Make the optimization robust against the waking a sleeper before it sucessfully deschedules case by checking that the current task has not been dequeued before setting the flag, since it is that useless clock update we're trying to save, and clear unconditionally in schedule() proper instead of conditionally in put_prev_task(). Signed-off-by: Mike Galbraith <efault@gmx.de> Reported-by: Bjoern B. Brandenburg <bbb.lst@gmail.com> Tested-by: Yong Zhang <yong.zhang0@gmail.com> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: stable@kernel.org LKML-Reference: <1291802742.1417.9.camel@marge.simson.net> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -273,6 +273,7 @@ static struct task_struct *dup_task_struct(struct task_struct *orig)
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setup_thread_stack(tsk, orig);
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clear_user_return_notifier(tsk);
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clear_tsk_need_resched(tsk);
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stackend = end_of_stack(tsk);
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*stackend = STACK_END_MAGIC; /* for overflow detection */
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@ -641,17 +641,18 @@ static void sched_irq_time_avg_update(struct rq *rq, u64 irq_time);
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inline void update_rq_clock(struct rq *rq)
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{
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if (!rq->skip_clock_update) {
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int cpu = cpu_of(rq);
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u64 irq_time;
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int cpu = cpu_of(rq);
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u64 irq_time;
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rq->clock = sched_clock_cpu(cpu);
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irq_time = irq_time_cpu(cpu);
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if (rq->clock - irq_time > rq->clock_task)
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rq->clock_task = rq->clock - irq_time;
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if (rq->skip_clock_update)
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return;
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sched_irq_time_avg_update(rq, irq_time);
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}
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rq->clock = sched_clock_cpu(cpu);
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irq_time = irq_time_cpu(cpu);
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if (rq->clock - irq_time > rq->clock_task)
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rq->clock_task = rq->clock - irq_time;
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sched_irq_time_avg_update(rq, irq_time);
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}
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/*
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@ -2129,7 +2130,7 @@ static void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags)
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* A queue event has occurred, and we're going to schedule. In
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* this case, we can save a useless back to back clock update.
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*/
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if (test_tsk_need_resched(rq->curr))
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if (rq->curr->se.on_rq && test_tsk_need_resched(rq->curr))
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rq->skip_clock_update = 1;
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}
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@ -3973,7 +3974,6 @@ static void put_prev_task(struct rq *rq, struct task_struct *prev)
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{
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if (prev->se.on_rq)
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update_rq_clock(rq);
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rq->skip_clock_update = 0;
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prev->sched_class->put_prev_task(rq, prev);
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}
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@ -4031,7 +4031,6 @@ asmlinkage void __sched schedule(void)
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hrtick_clear(rq);
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raw_spin_lock_irq(&rq->lock);
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clear_tsk_need_resched(prev);
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switch_count = &prev->nivcsw;
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if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
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@ -4063,6 +4062,8 @@ asmlinkage void __sched schedule(void)
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put_prev_task(rq, prev);
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next = pick_next_task(rq);
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clear_tsk_need_resched(prev);
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rq->skip_clock_update = 0;
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if (likely(prev != next)) {
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sched_info_switch(prev, next);
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@ -4071,6 +4072,7 @@ asmlinkage void __sched schedule(void)
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rq->nr_switches++;
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rq->curr = next;
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++*switch_count;
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WARN_ON_ONCE(test_tsk_need_resched(next));
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context_switch(rq, prev, next); /* unlocks the rq */
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/*
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