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Add some kind of vblank workers. The interface is similar to regular delayed works, and is mostly based off kthread_work. It allows for scheduling delayed works that execute once a particular vblank sequence has passed. It also allows for accurate flushing of scheduled vblank works - in that flushing waits for both the vblank sequence and job execution to complete, or for the work to get cancelled - whichever comes first. Whatever hardware programming we do in the work must be fast (must at least complete during the vblank or scanout period, sometimes during the first few scanlines of the vblank). As such we use a high-priority per-CRTC thread to accomplish this. Changes since v7: * Stuff drm_vblank_internal.h and drm_vblank_work_internal.h contents into drm_internal.h * Get rid of unnecessary spinlock in drm_crtc_vblank_on() * Remove !vblank->worker check * Grab vbl_lock in drm_vblank_work_schedule() * Mention self-rearming work items in drm_vblank_work_schedule() kdocs * Return 1 from drm_vblank_work_schedule() if the work was scheduled successfully, 0 or error code otherwise * Use drm_dbg_core() instead of DRM_DEV_ERROR() in drm_vblank_work_schedule() * Remove vblank->worker checks in drm_vblank_destroy_worker() and drm_vblank_flush_worker() Changes since v6: * Get rid of ->pending and seqcounts, and implement flushing through simpler means - danvet * Get rid of work_lock, just use drm_device->event_lock * Move drm_vblank_work item cleanup into drm_crtc_vblank_off() so that we ensure that all vblank work has finished before disabling vblanks * Add checks into drm_crtc_vblank_reset() so we yell if it gets called while there's vblank workers active * Grab event_lock in both drm_crtc_vblank_on()/drm_crtc_vblank_off(), the main reason for this is so that other threads calling drm_vblank_work_schedule() are blocked from attempting to schedule while we're in the middle of enabling/disabling vblanks. * Move drm_handle_vblank_works() call below drm_handle_vblank_events() * Simplify drm_vblank_work_cancel_sync() * Fix drm_vblank_work_cancel_sync() documentation * Move wake_up_all() calls out of spinlock where we can. The only one I left was the call to wake_up_all() in drm_vblank_handle_works() as this seemed like it made more sense just living in that function (which is all technically under lock) * Move drm_vblank_work related functions into their own source files * Add drm_vblank_internal.h so we can export some functions we don't want drivers using, but that we do need to use in drm_vblank_work.c * Add a bunch of documentation Changes since v4: * Get rid of kthread interfaces we tried adding and move all of the locking into drm_vblank.c. For implementing drm_vblank_work_flush(), we now use a wait_queue and sequence counters in order to differentiate between multiple work item executions. * Get rid of drm_vblank_work_cancel() - this would have been pretty difficult to actually reimplement and it occurred to me that neither nouveau or i915 are even planning to use this function. Since there's also no async cancel function for most of the work interfaces in the kernel, it seems a bit unnecessary anyway. * Get rid of to_drm_vblank_work() since we now are also able to just pass the struct drm_vblank_work to work item callbacks anyway Changes since v3: * Use our own spinlocks, don't integrate so tightly with kthread_works Changes since v2: * Use kthread_workers instead of reinventing the wheel. Cc: Tejun Heo <tj@kernel.org> Cc: dri-devel@lists.freedesktop.org Cc: nouveau@lists.freedesktop.org Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Co-developed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Lyude Paul <lyude@redhat.com> Acked-by: Dave Airlie <airlied@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200627194657.156514-4-lyude@redhat.com
561 lines
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561 lines
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ReStructuredText
=========================
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Kernel Mode Setting (KMS)
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=========================
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Drivers must initialize the mode setting core by calling
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drmm_mode_config_init() on the DRM device. The function
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initializes the :c:type:`struct drm_device <drm_device>`
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mode_config field and never fails. Once done, mode configuration must
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be setup by initializing the following fields.
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- int min_width, min_height; int max_width, max_height;
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Minimum and maximum width and height of the frame buffers in pixel
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units.
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- struct drm_mode_config_funcs \*funcs;
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Mode setting functions.
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Overview
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========
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.. kernel-render:: DOT
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:alt: KMS Display Pipeline
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:caption: KMS Display Pipeline Overview
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digraph "KMS" {
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node [shape=box]
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subgraph cluster_static {
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style=dashed
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label="Static Objects"
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node [bgcolor=grey style=filled]
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"drm_plane A" -> "drm_crtc"
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"drm_plane B" -> "drm_crtc"
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"drm_crtc" -> "drm_encoder A"
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"drm_crtc" -> "drm_encoder B"
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}
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subgraph cluster_user_created {
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style=dashed
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label="Userspace-Created"
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node [shape=oval]
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"drm_framebuffer 1" -> "drm_plane A"
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"drm_framebuffer 2" -> "drm_plane B"
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}
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subgraph cluster_connector {
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style=dashed
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label="Hotpluggable"
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"drm_encoder A" -> "drm_connector A"
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"drm_encoder B" -> "drm_connector B"
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}
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}
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The basic object structure KMS presents to userspace is fairly simple.
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Framebuffers (represented by :c:type:`struct drm_framebuffer <drm_framebuffer>`,
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see `Frame Buffer Abstraction`_) feed into planes. Planes are represented by
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:c:type:`struct drm_plane <drm_plane>`, see `Plane Abstraction`_ for more
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details. One or more (or even no) planes feed their pixel data into a CRTC
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(represented by :c:type:`struct drm_crtc <drm_crtc>`, see `CRTC Abstraction`_)
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for blending. The precise blending step is explained in more detail in `Plane
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Composition Properties`_ and related chapters.
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For the output routing the first step is encoders (represented by
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:c:type:`struct drm_encoder <drm_encoder>`, see `Encoder Abstraction`_). Those
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are really just internal artifacts of the helper libraries used to implement KMS
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drivers. Besides that they make it unecessarily more complicated for userspace
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to figure out which connections between a CRTC and a connector are possible, and
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what kind of cloning is supported, they serve no purpose in the userspace API.
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Unfortunately encoders have been exposed to userspace, hence can't remove them
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at this point. Futhermore the exposed restrictions are often wrongly set by
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drivers, and in many cases not powerful enough to express the real restrictions.
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A CRTC can be connected to multiple encoders, and for an active CRTC there must
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be at least one encoder.
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The final, and real, endpoint in the display chain is the connector (represented
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by :c:type:`struct drm_connector <drm_connector>`, see `Connector
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Abstraction`_). Connectors can have different possible encoders, but the kernel
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driver selects which encoder to use for each connector. The use case is DVI,
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which could switch between an analog and a digital encoder. Encoders can also
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drive multiple different connectors. There is exactly one active connector for
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every active encoder.
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Internally the output pipeline is a bit more complex and matches today's
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hardware more closely:
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.. kernel-render:: DOT
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:alt: KMS Output Pipeline
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:caption: KMS Output Pipeline
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digraph "Output Pipeline" {
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node [shape=box]
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subgraph {
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"drm_crtc" [bgcolor=grey style=filled]
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}
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subgraph cluster_internal {
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style=dashed
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label="Internal Pipeline"
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{
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node [bgcolor=grey style=filled]
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"drm_encoder A";
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"drm_encoder B";
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"drm_encoder C";
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}
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{
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node [bgcolor=grey style=filled]
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"drm_encoder B" -> "drm_bridge B"
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"drm_encoder C" -> "drm_bridge C1"
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"drm_bridge C1" -> "drm_bridge C2";
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}
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}
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"drm_crtc" -> "drm_encoder A"
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"drm_crtc" -> "drm_encoder B"
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"drm_crtc" -> "drm_encoder C"
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subgraph cluster_output {
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style=dashed
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label="Outputs"
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"drm_encoder A" -> "drm_connector A";
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"drm_bridge B" -> "drm_connector B";
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"drm_bridge C2" -> "drm_connector C";
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"drm_panel"
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}
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}
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Internally two additional helper objects come into play. First, to be able to
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share code for encoders (sometimes on the same SoC, sometimes off-chip) one or
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more :ref:`drm_bridges` (represented by :c:type:`struct drm_bridge
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<drm_bridge>`) can be linked to an encoder. This link is static and cannot be
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changed, which means the cross-bar (if there is any) needs to be mapped between
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the CRTC and any encoders. Often for drivers with bridges there's no code left
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at the encoder level. Atomic drivers can leave out all the encoder callbacks to
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essentially only leave a dummy routing object behind, which is needed for
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backwards compatibility since encoders are exposed to userspace.
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The second object is for panels, represented by :c:type:`struct drm_panel
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<drm_panel>`, see :ref:`drm_panel_helper`. Panels do not have a fixed binding
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point, but are generally linked to the driver private structure that embeds
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:c:type:`struct drm_connector <drm_connector>`.
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Note that currently the bridge chaining and interactions with connectors and
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panels are still in-flux and not really fully sorted out yet.
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KMS Core Structures and Functions
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=================================
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.. kernel-doc:: include/drm/drm_mode_config.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_mode_config.c
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:export:
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Modeset Base Object Abstraction
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===============================
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.. kernel-render:: DOT
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:alt: Mode Objects and Properties
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:caption: Mode Objects and Properties
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digraph {
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node [shape=box]
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"drm_property A" -> "drm_mode_object A"
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"drm_property A" -> "drm_mode_object B"
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"drm_property B" -> "drm_mode_object A"
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}
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The base structure for all KMS objects is :c:type:`struct drm_mode_object
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<drm_mode_object>`. One of the base services it provides is tracking properties,
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which are especially important for the atomic IOCTL (see `Atomic Mode
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Setting`_). The somewhat surprising part here is that properties are not
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directly instantiated on each object, but free-standing mode objects themselves,
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represented by :c:type:`struct drm_property <drm_property>`, which only specify
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the type and value range of a property. Any given property can be attached
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multiple times to different objects using drm_object_attach_property().
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.. kernel-doc:: include/drm/drm_mode_object.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_mode_object.c
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:export:
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Atomic Mode Setting
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===================
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.. kernel-render:: DOT
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:alt: Mode Objects and Properties
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:caption: Mode Objects and Properties
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digraph {
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node [shape=box]
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subgraph cluster_state {
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style=dashed
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label="Free-standing state"
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"drm_atomic_state" -> "duplicated drm_plane_state A"
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"drm_atomic_state" -> "duplicated drm_plane_state B"
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"drm_atomic_state" -> "duplicated drm_crtc_state"
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"drm_atomic_state" -> "duplicated drm_connector_state"
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"drm_atomic_state" -> "duplicated driver private state"
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}
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subgraph cluster_current {
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style=dashed
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label="Current state"
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"drm_device" -> "drm_plane A"
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"drm_device" -> "drm_plane B"
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"drm_device" -> "drm_crtc"
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"drm_device" -> "drm_connector"
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"drm_device" -> "driver private object"
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"drm_plane A" -> "drm_plane_state A"
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"drm_plane B" -> "drm_plane_state B"
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"drm_crtc" -> "drm_crtc_state"
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"drm_connector" -> "drm_connector_state"
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"driver private object" -> "driver private state"
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}
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"drm_atomic_state" -> "drm_device" [label="atomic_commit"]
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"duplicated drm_plane_state A" -> "drm_device"[style=invis]
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}
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Atomic provides transactional modeset (including planes) updates, but a
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bit differently from the usual transactional approach of try-commit and
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rollback:
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- Firstly, no hardware changes are allowed when the commit would fail. This
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allows us to implement the DRM_MODE_ATOMIC_TEST_ONLY mode, which allows
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userspace to explore whether certain configurations would work or not.
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- This would still allow setting and rollback of just the software state,
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simplifying conversion of existing drivers. But auditing drivers for
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correctness of the atomic_check code becomes really hard with that: Rolling
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back changes in data structures all over the place is hard to get right.
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- Lastly, for backwards compatibility and to support all use-cases, atomic
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updates need to be incremental and be able to execute in parallel. Hardware
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doesn't always allow it, but where possible plane updates on different CRTCs
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should not interfere, and not get stalled due to output routing changing on
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different CRTCs.
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Taken all together there's two consequences for the atomic design:
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- The overall state is split up into per-object state structures:
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:c:type:`struct drm_plane_state <drm_plane_state>` for planes, :c:type:`struct
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drm_crtc_state <drm_crtc_state>` for CRTCs and :c:type:`struct
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drm_connector_state <drm_connector_state>` for connectors. These are the only
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objects with userspace-visible and settable state. For internal state drivers
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can subclass these structures through embeddeding, or add entirely new state
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structures for their globally shared hardware functions, see :c:type:`struct
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drm_private_state<drm_private_state>`.
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- An atomic update is assembled and validated as an entirely free-standing pile
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of structures within the :c:type:`drm_atomic_state <drm_atomic_state>`
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container. Driver private state structures are also tracked in the same
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structure; see the next chapter. Only when a state is committed is it applied
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to the driver and modeset objects. This way rolling back an update boils down
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to releasing memory and unreferencing objects like framebuffers.
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Locking of atomic state structures is internally using :c:type:`struct
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drm_modeset_lock <drm_modeset_lock>`. As a general rule the locking shouldn't be
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exposed to drivers, instead the right locks should be automatically acquired by
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any function that duplicates or peeks into a state, like e.g.
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drm_atomic_get_crtc_state(). Locking only protects the software data
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structure, ordering of committing state changes to hardware is sequenced using
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:c:type:`struct drm_crtc_commit <drm_crtc_commit>`.
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Read on in this chapter, and also in :ref:`drm_atomic_helper` for more detailed
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coverage of specific topics.
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Handling Driver Private State
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-----------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_atomic.c
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:doc: handling driver private state
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Atomic Mode Setting Function Reference
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--------------------------------------
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.. kernel-doc:: include/drm/drm_atomic.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_atomic.c
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:export:
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Atomic Mode Setting IOCTL and UAPI Functions
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--------------------------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
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:doc: overview
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.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
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:export:
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CRTC Abstraction
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================
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.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
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:doc: overview
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CRTC Functions Reference
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--------------------------------
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.. kernel-doc:: include/drm/drm_crtc.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
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:export:
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Frame Buffer Abstraction
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========================
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.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c
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:doc: overview
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Frame Buffer Functions Reference
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--------------------------------
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.. kernel-doc:: include/drm/drm_framebuffer.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c
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:export:
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DRM Format Handling
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===================
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.. kernel-doc:: include/uapi/drm/drm_fourcc.h
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:doc: overview
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Format Functions Reference
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--------------------------
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.. kernel-doc:: include/drm/drm_fourcc.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_fourcc.c
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:export:
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Dumb Buffer Objects
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===================
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.. kernel-doc:: drivers/gpu/drm/drm_dumb_buffers.c
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:doc: overview
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Plane Abstraction
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=================
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.. kernel-doc:: drivers/gpu/drm/drm_plane.c
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:doc: overview
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Plane Functions Reference
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-------------------------
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.. kernel-doc:: include/drm/drm_plane.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_plane.c
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:export:
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Display Modes Function Reference
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================================
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.. kernel-doc:: include/drm/drm_modes.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_modes.c
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:export:
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Connector Abstraction
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=====================
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.. kernel-doc:: drivers/gpu/drm/drm_connector.c
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:doc: overview
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Connector Functions Reference
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-----------------------------
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.. kernel-doc:: include/drm/drm_connector.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_connector.c
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:export:
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Writeback Connectors
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--------------------
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.. kernel-doc:: include/drm/drm_writeback.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_writeback.c
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:doc: overview
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.. kernel-doc:: drivers/gpu/drm/drm_writeback.c
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:export:
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Encoder Abstraction
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===================
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.. kernel-doc:: drivers/gpu/drm/drm_encoder.c
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:doc: overview
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Encoder Functions Reference
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---------------------------
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.. kernel-doc:: include/drm/drm_encoder.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_encoder.c
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:export:
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KMS Locking
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===========
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.. kernel-doc:: drivers/gpu/drm/drm_modeset_lock.c
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:doc: kms locking
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.. kernel-doc:: include/drm/drm_modeset_lock.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_modeset_lock.c
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:export:
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KMS Properties
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==============
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Property Types and Blob Property Support
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----------------------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_property.c
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:doc: overview
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.. kernel-doc:: include/drm/drm_property.h
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:internal:
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.. kernel-doc:: drivers/gpu/drm/drm_property.c
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:export:
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Standard Connector Properties
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-----------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_connector.c
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:doc: standard connector properties
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|
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HDMI Specific Connector Properties
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----------------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_connector.c
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:doc: HDMI connector properties
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Standard CRTC Properties
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------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
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:doc: standard CRTC properties
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Plane Composition Properties
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----------------------------
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.. kernel-doc:: drivers/gpu/drm/drm_blend.c
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:doc: overview
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.. kernel-doc:: drivers/gpu/drm/drm_blend.c
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:export:
|
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FB_DAMAGE_CLIPS
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~~~~~~~~~~~~~~~
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|
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.. kernel-doc:: drivers/gpu/drm/drm_damage_helper.c
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:doc: overview
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|
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.. kernel-doc:: drivers/gpu/drm/drm_damage_helper.c
|
|
:export:
|
|
|
|
.. kernel-doc:: include/drm/drm_damage_helper.h
|
|
:internal:
|
|
|
|
Color Management Properties
|
|
---------------------------
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_color_mgmt.c
|
|
:doc: overview
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_color_mgmt.c
|
|
:export:
|
|
|
|
.. kernel-doc:: include/drm/drm_color_mgmt.h
|
|
:internal:
|
|
|
|
Tile Group Property
|
|
-------------------
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_connector.c
|
|
:doc: Tile group
|
|
|
|
Explicit Fencing Properties
|
|
---------------------------
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_atomic_uapi.c
|
|
:doc: explicit fencing properties
|
|
|
|
|
|
Variable Refresh Properties
|
|
---------------------------
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_connector.c
|
|
:doc: Variable refresh properties
|
|
|
|
Existing KMS Properties
|
|
-----------------------
|
|
|
|
The following table gives description of drm properties exposed by various
|
|
modules/drivers. Because this table is very unwieldy, do not add any new
|
|
properties here. Instead document them in a section above.
|
|
|
|
.. csv-table::
|
|
:header-rows: 1
|
|
:file: kms-properties.csv
|
|
|
|
Vertical Blanking
|
|
=================
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_vblank.c
|
|
:doc: vblank handling
|
|
|
|
Vertical Blanking and Interrupt Handling Functions Reference
|
|
------------------------------------------------------------
|
|
|
|
.. kernel-doc:: include/drm/drm_vblank.h
|
|
:internal:
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_vblank.c
|
|
:export:
|
|
|
|
Vertical Blank Work
|
|
===================
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_vblank_work.c
|
|
:doc: vblank works
|
|
|
|
Vertical Blank Work Functions Reference
|
|
---------------------------------------
|
|
|
|
.. kernel-doc:: include/drm/drm_vblank_work.h
|
|
:internal:
|
|
|
|
.. kernel-doc:: drivers/gpu/drm/drm_vblank_work.c
|
|
:export:
|