daf15fa1fd
[ Upstream commit 24bcbe1cc69fa52dc4f7b5b2456678ed464724d8 ]
sk_stream_kill_queues() can be called on close when there are
still outstanding skbs to transmit. Those skbs may try to queue
notifications to the error queue (e.g. timestamps).
If sk_stream_kill_queues() purges the queue without taking
its lock the queue may get corrupted, and skbs leaked.
This shows up as a warning about an rmem leak:
WARNING: CPU: 24 PID: 0 at net/ipv4/af_inet.c:154 inet_sock_destruct+0x...
The leak is always a multiple of 0x300 bytes (the value is in
%rax on my builds, so RAX: 0000000000000300). 0x300 is truesize of
an empty sk_buff. Indeed if we dump the socket state at the time
of the warning the sk_error_queue is often (but not always)
corrupted. The ->next pointer points back at the list head,
but not the ->prev pointer. Indeed we can find the leaked skb
by scanning the kernel memory for something that looks like
an skb with ->sk = socket in question, and ->truesize = 0x300.
The contents of ->cb[] of the skb confirms the suspicion that
it is indeed a timestamp notification (as generated in
__skb_complete_tx_timestamp()).
Removing purging of sk_error_queue should be okay, since
inet_sock_destruct() does it again once all socket refs
are gone. Eric suggests this may cause sockets that go
thru disconnect() to maintain notifications from the
previous incarnations of the socket, but that should be
okay since the race was there anyway, and disconnect()
is not exactly dependable.
Thanks to Jonathan Lemon and Omar Sandoval for help at various
stages of tracing the issue.
Fixes: cb9eff0978
("net: new user space API for time stamping of incoming and outgoing packets")
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Sasha Levin <sashal@kernel.org>
213 lines
5.3 KiB
C
213 lines
5.3 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* SUCS NET3:
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*
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* Generic stream handling routines. These are generic for most
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* protocols. Even IP. Tonight 8-).
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* This is used because TCP, LLC (others too) layer all have mostly
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* identical sendmsg() and recvmsg() code.
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* So we (will) share it here.
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*
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* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
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* (from old tcp.c code)
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* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
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*/
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#include <linux/module.h>
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#include <linux/sched/signal.h>
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#include <linux/net.h>
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#include <linux/signal.h>
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#include <linux/tcp.h>
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#include <linux/wait.h>
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#include <net/sock.h>
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/**
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* sk_stream_write_space - stream socket write_space callback.
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* @sk: socket
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*
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* FIXME: write proper description
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*/
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void sk_stream_write_space(struct sock *sk)
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{
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struct socket *sock = sk->sk_socket;
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struct socket_wq *wq;
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if (__sk_stream_is_writeable(sk, 1) && sock) {
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clear_bit(SOCK_NOSPACE, &sock->flags);
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rcu_read_lock();
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wq = rcu_dereference(sk->sk_wq);
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if (skwq_has_sleeper(wq))
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wake_up_interruptible_poll(&wq->wait, EPOLLOUT |
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EPOLLWRNORM | EPOLLWRBAND);
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if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
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sock_wake_async(wq, SOCK_WAKE_SPACE, POLL_OUT);
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rcu_read_unlock();
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}
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}
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/**
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* sk_stream_wait_connect - Wait for a socket to get into the connected state
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* @sk: sock to wait on
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* @timeo_p: for how long to wait
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*
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* Must be called with the socket locked.
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*/
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int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
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{
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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struct task_struct *tsk = current;
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int done;
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do {
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int err = sock_error(sk);
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if (err)
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return err;
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if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
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return -EPIPE;
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if (!*timeo_p)
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return -EAGAIN;
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if (signal_pending(tsk))
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return sock_intr_errno(*timeo_p);
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add_wait_queue(sk_sleep(sk), &wait);
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sk->sk_write_pending++;
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done = sk_wait_event(sk, timeo_p,
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!sk->sk_err &&
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!((1 << sk->sk_state) &
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~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)), &wait);
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remove_wait_queue(sk_sleep(sk), &wait);
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sk->sk_write_pending--;
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} while (!done);
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return 0;
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}
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EXPORT_SYMBOL(sk_stream_wait_connect);
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/**
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* sk_stream_closing - Return 1 if we still have things to send in our buffers.
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* @sk: socket to verify
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*/
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static inline int sk_stream_closing(struct sock *sk)
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{
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return (1 << sk->sk_state) &
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(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
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}
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void sk_stream_wait_close(struct sock *sk, long timeout)
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{
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if (timeout) {
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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add_wait_queue(sk_sleep(sk), &wait);
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do {
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if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk), &wait))
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break;
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} while (!signal_pending(current) && timeout);
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remove_wait_queue(sk_sleep(sk), &wait);
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}
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}
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EXPORT_SYMBOL(sk_stream_wait_close);
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/**
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* sk_stream_wait_memory - Wait for more memory for a socket
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* @sk: socket to wait for memory
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* @timeo_p: for how long
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*/
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int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
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{
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int err = 0;
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long vm_wait = 0;
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long current_timeo = *timeo_p;
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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if (sk_stream_memory_free(sk))
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current_timeo = vm_wait = (prandom_u32() % (HZ / 5)) + 2;
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add_wait_queue(sk_sleep(sk), &wait);
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while (1) {
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sk_set_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
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goto do_error;
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if (!*timeo_p)
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goto do_eagain;
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if (signal_pending(current))
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goto do_interrupted;
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sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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if (sk_stream_memory_free(sk) && !vm_wait)
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break;
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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sk->sk_write_pending++;
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sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
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(sk->sk_shutdown & SEND_SHUTDOWN) ||
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(sk_stream_memory_free(sk) &&
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!vm_wait), &wait);
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sk->sk_write_pending--;
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if (vm_wait) {
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vm_wait -= current_timeo;
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current_timeo = *timeo_p;
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if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
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(current_timeo -= vm_wait) < 0)
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current_timeo = 0;
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vm_wait = 0;
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}
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*timeo_p = current_timeo;
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}
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out:
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remove_wait_queue(sk_sleep(sk), &wait);
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return err;
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do_error:
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err = -EPIPE;
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goto out;
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do_eagain:
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/* Make sure that whenever EAGAIN is returned, EPOLLOUT event can
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* be generated later.
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* When TCP receives ACK packets that make room, tcp_check_space()
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* only calls tcp_new_space() if SOCK_NOSPACE is set.
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*/
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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err = -EAGAIN;
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goto out;
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do_interrupted:
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err = sock_intr_errno(*timeo_p);
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goto out;
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}
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EXPORT_SYMBOL(sk_stream_wait_memory);
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int sk_stream_error(struct sock *sk, int flags, int err)
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{
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if (err == -EPIPE)
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err = sock_error(sk) ? : -EPIPE;
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if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
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send_sig(SIGPIPE, current, 0);
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return err;
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}
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EXPORT_SYMBOL(sk_stream_error);
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void sk_stream_kill_queues(struct sock *sk)
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{
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/* First the read buffer. */
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__skb_queue_purge(&sk->sk_receive_queue);
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/* Next, the write queue. */
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WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
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/* Account for returned memory. */
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sk_mem_reclaim(sk);
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WARN_ON(sk->sk_wmem_queued);
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WARN_ON(sk->sk_forward_alloc);
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/* It is _impossible_ for the backlog to contain anything
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* when we get here. All user references to this socket
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* have gone away, only the net layer knows can touch it.
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*/
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}
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EXPORT_SYMBOL(sk_stream_kill_queues);
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