tmp_suning_uos_patched/fs/lockd/clntlock.c
Christoph Hellwig 26bcbf965f lockd: stop abusing file_lock_list
Currently lockd directly access the file_lock_list from fs/locks.c.
It does so to mark locks granted or reclaimable.  This is very
suboptimal, because a) lockd needs to poke into locks.c internals, and
b) it needs to iterate over all locks in the system for marking locks
granted or reclaimable.

This patch adds lists for granted and reclaimable locks to the nlm_host
structure instead, and adds locks to those.

nlmclnt_lock:
	now adds the lock to h_granted instead of setting the
	NFS_LCK_GRANTED, still O(1)

nlmclnt_mark_reclaim:
	goes away completely, replaced by a list_splice_init.
	Complexity reduced from O(locks in the system) to O(1)

reclaimer:
	iterates over h_reclaim now, complexity reduced from
	O(locks in the system) to O(locks per nlm_host)

Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
2006-03-20 13:44:40 -05:00

240 lines
5.6 KiB
C

/*
* linux/fs/lockd/clntlock.c
*
* Lock handling for the client side NLM implementation
*
* Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
*/
#include <linux/module.h>
#include <linux/types.h>
#include <linux/time.h>
#include <linux/nfs_fs.h>
#include <linux/sunrpc/clnt.h>
#include <linux/sunrpc/svc.h>
#include <linux/lockd/lockd.h>
#include <linux/smp_lock.h>
#define NLMDBG_FACILITY NLMDBG_CLIENT
/*
* Local function prototypes
*/
static int reclaimer(void *ptr);
/*
* The following functions handle blocking and granting from the
* client perspective.
*/
/*
* This is the representation of a blocked client lock.
*/
struct nlm_wait {
struct list_head b_list; /* linked list */
wait_queue_head_t b_wait; /* where to wait on */
struct nlm_host * b_host;
struct file_lock * b_lock; /* local file lock */
unsigned short b_reclaim; /* got to reclaim lock */
u32 b_status; /* grant callback status */
};
static LIST_HEAD(nlm_blocked);
/*
* Queue up a lock for blocking so that the GRANTED request can see it
*/
int nlmclnt_prepare_block(struct nlm_rqst *req, struct nlm_host *host, struct file_lock *fl)
{
struct nlm_wait *block;
BUG_ON(req->a_block != NULL);
block = kmalloc(sizeof(*block), GFP_KERNEL);
if (block == NULL)
return -ENOMEM;
block->b_host = host;
block->b_lock = fl;
init_waitqueue_head(&block->b_wait);
block->b_status = NLM_LCK_BLOCKED;
list_add(&block->b_list, &nlm_blocked);
req->a_block = block;
return 0;
}
void nlmclnt_finish_block(struct nlm_rqst *req)
{
struct nlm_wait *block = req->a_block;
if (block == NULL)
return;
req->a_block = NULL;
list_del(&block->b_list);
kfree(block);
}
/*
* Block on a lock
*/
long nlmclnt_block(struct nlm_rqst *req, long timeout)
{
struct nlm_wait *block = req->a_block;
long ret;
/* A borken server might ask us to block even if we didn't
* request it. Just say no!
*/
if (!req->a_args.block)
return -EAGAIN;
/* Go to sleep waiting for GRANT callback. Some servers seem
* to lose callbacks, however, so we're going to poll from
* time to time just to make sure.
*
* For now, the retry frequency is pretty high; normally
* a 1 minute timeout would do. See the comment before
* nlmclnt_lock for an explanation.
*/
ret = wait_event_interruptible_timeout(block->b_wait,
block->b_status != NLM_LCK_BLOCKED,
timeout);
if (block->b_status != NLM_LCK_BLOCKED) {
req->a_res.status = block->b_status;
block->b_status = NLM_LCK_BLOCKED;
}
return ret;
}
/*
* The server lockd has called us back to tell us the lock was granted
*/
u32 nlmclnt_grant(const struct sockaddr_in *addr, const struct nlm_lock *lock)
{
const struct file_lock *fl = &lock->fl;
const struct nfs_fh *fh = &lock->fh;
struct nlm_wait *block;
u32 res = nlm_lck_denied;
/*
* Look up blocked request based on arguments.
* Warning: must not use cookie to match it!
*/
list_for_each_entry(block, &nlm_blocked, b_list) {
struct file_lock *fl_blocked = block->b_lock;
if (fl_blocked->fl_start != fl->fl_start)
continue;
if (fl_blocked->fl_end != fl->fl_end)
continue;
/*
* Careful! The NLM server will return the 32-bit "pid" that
* we put on the wire: in this case the lockowner "pid".
*/
if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid)
continue;
if (!nlm_cmp_addr(&block->b_host->h_addr, addr))
continue;
if (nfs_compare_fh(NFS_FH(fl_blocked->fl_file->f_dentry->d_inode) ,fh) != 0)
continue;
/* Alright, we found a lock. Set the return status
* and wake up the caller
*/
block->b_status = NLM_LCK_GRANTED;
wake_up(&block->b_wait);
res = nlm_granted;
}
return res;
}
/*
* The following procedures deal with the recovery of locks after a
* server crash.
*/
/*
* Someone has sent us an SM_NOTIFY. Ensure we bind to the new port number,
* that we mark locks for reclaiming, and that we bump the pseudo NSM state.
*/
static inline
void nlmclnt_prepare_reclaim(struct nlm_host *host, u32 newstate)
{
host->h_monitored = 0;
host->h_nsmstate = newstate;
host->h_state++;
host->h_nextrebind = 0;
nlm_rebind_host(host);
/*
* Mark the locks for reclaiming.
*/
list_splice_init(&host->h_granted, &host->h_reclaim);
dprintk("NLM: reclaiming locks for host %s", host->h_name);
}
/*
* Reclaim all locks on server host. We do this by spawning a separate
* reclaimer thread.
*/
void
nlmclnt_recovery(struct nlm_host *host, u32 newstate)
{
if (host->h_reclaiming++) {
if (host->h_nsmstate == newstate)
return;
nlmclnt_prepare_reclaim(host, newstate);
} else {
nlmclnt_prepare_reclaim(host, newstate);
nlm_get_host(host);
__module_get(THIS_MODULE);
if (kernel_thread(reclaimer, host, CLONE_KERNEL) < 0)
module_put(THIS_MODULE);
}
}
static int
reclaimer(void *ptr)
{
struct nlm_host *host = (struct nlm_host *) ptr;
struct nlm_wait *block;
struct file_lock *fl, *next;
daemonize("%s-reclaim", host->h_name);
allow_signal(SIGKILL);
/* This one ensures that our parent doesn't terminate while the
* reclaim is in progress */
lock_kernel();
lockd_up();
/* First, reclaim all locks that have been marked. */
restart:
list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) {
list_del(&fl->fl_u.nfs_fl.list);
nlmclnt_reclaim(host, fl);
if (signalled())
break;
goto restart;
}
host->h_reclaiming = 0;
/* Now, wake up all processes that sleep on a blocked lock */
list_for_each_entry(block, &nlm_blocked, b_list) {
if (block->b_host == host) {
block->b_status = NLM_LCK_DENIED_GRACE_PERIOD;
wake_up(&block->b_wait);
}
}
/* Release host handle after use */
nlm_release_host(host);
lockd_down();
unlock_kernel();
module_put_and_exit(0);
}