tmp_suning_uos_patched/drivers/video/geode/lxfb.h
Andres Salomon 32bf87e369 x86: geode: MSR cleanup
This cleans up a few MSR-using drivers in the following manner:
  - Ensures MSRs are all defined in asm/geode.h, rather than in misc
    places
  - Makes the naming consistent; cs553[56] ones begin with MSR_,
    GX-specific ones start with MSR_GX_, and LX-specific ones start
    with MSR_LX_.  Also, make the names match the data sheet.
  - Use MSR names rather than numbers in source code
  - Document the fact that the LX's MSR_PADSEL has the wrong value
    in the data sheet.  That's, uh, good to note.

Signed-off-by: Andres Salomon <dilinger@debian.org>
Acked-by: Jordan Crouse <jordan.crouse@amd.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-28 08:58:35 -07:00

192 lines
5.3 KiB
C

#ifndef _LXFB_H_
#define _LXFB_H_
#include <linux/fb.h>
#define OUTPUT_CRT 0x01
#define OUTPUT_PANEL 0x02
struct lxfb_par {
int output;
int panel_width;
int panel_height;
void __iomem *gp_regs;
void __iomem *dc_regs;
void __iomem *df_regs;
};
static inline unsigned int lx_get_pitch(unsigned int xres, int bpp)
{
return (((xres * (bpp >> 3)) + 7) & ~7);
}
void lx_set_mode(struct fb_info *);
void lx_get_gamma(struct fb_info *, unsigned int *, int);
void lx_set_gamma(struct fb_info *, unsigned int *, int);
unsigned int lx_framebuffer_size(void);
int lx_blank_display(struct fb_info *, int);
void lx_set_palette_reg(struct fb_info *, unsigned int, unsigned int,
unsigned int, unsigned int);
/* MSRS */
#define GLCP_DOTPLL_RESET (1 << 0)
#define GLCP_DOTPLL_BYPASS (1 << 15)
#define GLCP_DOTPLL_HALFPIX (1 << 24)
#define GLCP_DOTPLL_LOCK (1 << 25)
#define DF_CONFIG_OUTPUT_MASK 0x38
#define DF_OUTPUT_PANEL 0x08
#define DF_OUTPUT_CRT 0x00
#define DF_SIMULTANEOUS_CRT_AND_FP (1 << 15)
#define DF_DEFAULT_TFT_PAD_SEL_LOW 0xDFFFFFFF
#define DF_DEFAULT_TFT_PAD_SEL_HIGH 0x0000003F
#define DC_SPARE_DISABLE_CFIFO_HGO 0x00000800
#define DC_SPARE_VFIFO_ARB_SELECT 0x00000400
#define DC_SPARE_WM_LPEN_OVRD 0x00000200
#define DC_SPARE_LOAD_WM_LPEN_MASK 0x00000100
#define DC_SPARE_DISABLE_INIT_VID_PRI 0x00000080
#define DC_SPARE_DISABLE_VFIFO_WM 0x00000040
#define DC_SPARE_DISABLE_CWD_CHECK 0x00000020
#define DC_SPARE_PIX8_PAN_FIX 0x00000010
#define DC_SPARE_FIRST_REQ_MASK 0x00000002
/* Registers */
#define DC_UNLOCK 0x00
#define DC_UNLOCK_CODE 0x4758
#define DC_GENERAL_CFG 0x04
#define DC_GCFG_DFLE (1 << 0)
#define DC_GCFG_VIDE (1 << 3)
#define DC_GCFG_VGAE (1 << 7)
#define DC_GCFG_CMPE (1 << 5)
#define DC_GCFG_DECE (1 << 6)
#define DC_GCFG_FDTY (1 << 17)
#define DC_DISPLAY_CFG 0x08
#define DC_DCFG_TGEN (1 << 0)
#define DC_DCFG_GDEN (1 << 3)
#define DC_DCFG_VDEN (1 << 4)
#define DC_DCFG_TRUP (1 << 6)
#define DC_DCFG_DCEN (1 << 24)
#define DC_DCFG_PALB (1 << 25)
#define DC_DCFG_VISL (1 << 27)
#define DC_DCFG_16BPP 0x0
#define DC_DCFG_DISP_MODE_MASK 0x00000300
#define DC_DCFG_DISP_MODE_8BPP 0x00000000
#define DC_DCFG_DISP_MODE_16BPP 0x00000100
#define DC_DCFG_DISP_MODE_24BPP 0x00000200
#define DC_DCFG_DISP_MODE_32BPP 0x00000300
#define DC_ARB_CFG 0x0C
#define DC_FB_START 0x10
#define DC_CB_START 0x14
#define DC_CURSOR_START 0x18
#define DC_DV_TOP 0x2C
#define DC_DV_TOP_ENABLE (1 << 0)
#define DC_LINE_SIZE 0x30
#define DC_GRAPHICS_PITCH 0x34
#define DC_H_ACTIVE_TIMING 0x40
#define DC_H_BLANK_TIMING 0x44
#define DC_H_SYNC_TIMING 0x48
#define DC_V_ACTIVE_TIMING 0x50
#define DC_V_BLANK_TIMING 0x54
#define DC_V_SYNC_TIMING 0x58
#define DC_FB_ACTIVE 0x5C
#define DC_PAL_ADDRESS 0x70
#define DC_PAL_DATA 0x74
#define DC_PHY_MEM_OFFSET 0x84
#define DC_DV_CTL 0x88
#define DC_DV_LINE_SIZE_MASK 0x00000C00
#define DC_DV_LINE_SIZE_1024 0x00000000
#define DC_DV_LINE_SIZE_2048 0x00000400
#define DC_DV_LINE_SIZE_4096 0x00000800
#define DC_DV_LINE_SIZE_8192 0x00000C00
#define DC_GFX_SCALE 0x90
#define DC_IRQ_FILT_CTL 0x94
#define DC_IRQ 0xC8
#define DC_IRQ_MASK (1 << 0)
#define DC_VSYNC_IRQ_MASK (1 << 1)
#define DC_IRQ_STATUS (1 << 20)
#define DC_VSYNC_IRQ_STATUS (1 << 21)
#define DC_GENLCK_CTRL 0xD4
#define DC_GENLCK_ENABLE (1 << 18)
#define DC_GC_ALPHA_FLICK_ENABLE (1 << 25)
#define DC_GC_FLICKER_FILTER_ENABLE (1 << 24)
#define DC_GC_FLICKER_FILTER_MASK (0x0F << 28)
#define DC_COLOR_KEY 0xB8
#define DC_CLR_KEY_ENABLE (1 << 24)
#define DC3_DV_LINE_SIZE_MASK 0x00000C00
#define DC3_DV_LINE_SIZE_1024 0x00000000
#define DC3_DV_LINE_SIZE_2048 0x00000400
#define DC3_DV_LINE_SIZE_4096 0x00000800
#define DC3_DV_LINE_SIZE_8192 0x00000C00
#define DF_VIDEO_CFG 0x0
#define DF_VCFG_VID_EN (1 << 0)
#define DF_DISPLAY_CFG 0x08
#define DF_DCFG_CRT_EN (1 << 0)
#define DF_DCFG_HSYNC_EN (1 << 1)
#define DF_DCFG_VSYNC_EN (1 << 2)
#define DF_DCFG_DAC_BL_EN (1 << 3)
#define DF_DCFG_CRT_HSYNC_POL (1 << 8)
#define DF_DCFG_CRT_VSYNC_POL (1 << 9)
#define DF_DCFG_GV_PAL_BYP (1 << 21)
#define DF_DCFG_CRT_SYNC_SKW_INIT 0x10000
#define DF_DCFG_CRT_SYNC_SKW_MASK 0x1c000
#define DF_DCFG_PWR_SEQ_DLY_INIT 0x80000
#define DF_DCFG_PWR_SEQ_DLY_MASK 0xe0000
#define DF_MISC 0x50
#define DF_MISC_GAM_BYPASS (1 << 0)
#define DF_MISC_DAC_PWRDN (1 << 10)
#define DF_MISC_A_PWRDN (1 << 11)
#define DF_PAR 0x38
#define DF_PDR 0x40
#define DF_ALPHA_CONTROL_1 0xD8
#define DF_VIDEO_REQUEST 0x120
#define DF_PANEL_TIM1 0x400
#define DF_DEFAULT_TFT_PMTIM1 0x0
#define DF_PANEL_TIM2 0x408
#define DF_DEFAULT_TFT_PMTIM2 0x08000000
#define DF_FP_PM 0x410
#define DF_FP_PM_P (1 << 24)
#define DF_DITHER_CONTROL 0x418
#define DF_DEFAULT_TFT_DITHCTL 0x00000070
#define GP_BLT_STATUS 0x44
#define GP_BS_BLT_BUSY (1 << 0)
#define GP_BS_CB_EMPTY (1 << 4)
#endif