tmp_suning_uos_patched/mm/oom_kill.c
Martin Schwidefsky 8bc719d3ca [PATCH] out of memory notifier
Add a notifer chain to the out of memory killer.  If one of the registered
callbacks could release some memory, do not kill the process but return and
retry the allocation that forced the oom killer to run.

The purpose of the notifier is to add a safety net in the presence of
memory ballooners.  If the resource manager inflated the balloon to a size
where memory allocations can not be satisfied anymore, it is better to
deflate the balloon a bit instead of killing processes.

The implementation for the s390 ballooner is included.

[akpm@osdl.org: cleanups]
Signed-off-by: Martin Schwidefsky <schwidefsky@de.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-26 08:48:47 -07:00

406 lines
10 KiB
C

/*
* linux/mm/oom_kill.c
*
* Copyright (C) 1998,2000 Rik van Riel
* Thanks go out to Claus Fischer for some serious inspiration and
* for goading me into coding this file...
*
* The routines in this file are used to kill a process when
* we're seriously out of memory. This gets called from __alloc_pages()
* in mm/page_alloc.c when we really run out of memory.
*
* Since we won't call these routines often (on a well-configured
* machine) this file will double as a 'coding guide' and a signpost
* for newbie kernel hackers. It features several pointers to major
* kernel subsystems and hints as to where to find out what things do.
*/
#include <linux/mm.h>
#include <linux/sched.h>
#include <linux/swap.h>
#include <linux/timex.h>
#include <linux/jiffies.h>
#include <linux/cpuset.h>
#include <linux/module.h>
#include <linux/notifier.h>
int sysctl_panic_on_oom;
/* #define DEBUG */
/**
* badness - calculate a numeric value for how bad this task has been
* @p: task struct of which task we should calculate
* @uptime: current uptime in seconds
*
* The formula used is relatively simple and documented inline in the
* function. The main rationale is that we want to select a good task
* to kill when we run out of memory.
*
* Good in this context means that:
* 1) we lose the minimum amount of work done
* 2) we recover a large amount of memory
* 3) we don't kill anything innocent of eating tons of memory
* 4) we want to kill the minimum amount of processes (one)
* 5) we try to kill the process the user expects us to kill, this
* algorithm has been meticulously tuned to meet the principle
* of least surprise ... (be careful when you change it)
*/
unsigned long badness(struct task_struct *p, unsigned long uptime)
{
unsigned long points, cpu_time, run_time, s;
struct mm_struct *mm;
struct task_struct *child;
task_lock(p);
mm = p->mm;
if (!mm) {
task_unlock(p);
return 0;
}
/*
* The memory size of the process is the basis for the badness.
*/
points = mm->total_vm;
/*
* After this unlock we can no longer dereference local variable `mm'
*/
task_unlock(p);
/*
* Processes which fork a lot of child processes are likely
* a good choice. We add half the vmsize of the children if they
* have an own mm. This prevents forking servers to flood the
* machine with an endless amount of children. In case a single
* child is eating the vast majority of memory, adding only half
* to the parents will make the child our kill candidate of choice.
*/
list_for_each_entry(child, &p->children, sibling) {
task_lock(child);
if (child->mm != mm && child->mm)
points += child->mm->total_vm/2 + 1;
task_unlock(child);
}
/*
* CPU time is in tens of seconds and run time is in thousands
* of seconds. There is no particular reason for this other than
* that it turned out to work very well in practice.
*/
cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))
>> (SHIFT_HZ + 3);
if (uptime >= p->start_time.tv_sec)
run_time = (uptime - p->start_time.tv_sec) >> 10;
else
run_time = 0;
s = int_sqrt(cpu_time);
if (s)
points /= s;
s = int_sqrt(int_sqrt(run_time));
if (s)
points /= s;
/*
* Niced processes are most likely less important, so double
* their badness points.
*/
if (task_nice(p) > 0)
points *= 2;
/*
* Superuser processes are usually more important, so we make it
* less likely that we kill those.
*/
if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||
p->uid == 0 || p->euid == 0)
points /= 4;
/*
* We don't want to kill a process with direct hardware access.
* Not only could that mess up the hardware, but usually users
* tend to only have this flag set on applications they think
* of as important.
*/
if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))
points /= 4;
/*
* Adjust the score by oomkilladj.
*/
if (p->oomkilladj) {
if (p->oomkilladj > 0)
points <<= p->oomkilladj;
else
points >>= -(p->oomkilladj);
}
#ifdef DEBUG
printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",
p->pid, p->comm, points);
#endif
return points;
}
/*
* Types of limitations to the nodes from which allocations may occur
*/
#define CONSTRAINT_NONE 1
#define CONSTRAINT_MEMORY_POLICY 2
#define CONSTRAINT_CPUSET 3
/*
* Determine the type of allocation constraint.
*/
static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask)
{
#ifdef CONFIG_NUMA
struct zone **z;
nodemask_t nodes = node_online_map;
for (z = zonelist->zones; *z; z++)
if (cpuset_zone_allowed(*z, gfp_mask))
node_clear((*z)->zone_pgdat->node_id,
nodes);
else
return CONSTRAINT_CPUSET;
if (!nodes_empty(nodes))
return CONSTRAINT_MEMORY_POLICY;
#endif
return CONSTRAINT_NONE;
}
/*
* Simple selection loop. We chose the process with the highest
* number of 'points'. We expect the caller will lock the tasklist.
*
* (not docbooked, we don't want this one cluttering up the manual)
*/
static struct task_struct *select_bad_process(unsigned long *ppoints)
{
struct task_struct *g, *p;
struct task_struct *chosen = NULL;
struct timespec uptime;
*ppoints = 0;
do_posix_clock_monotonic_gettime(&uptime);
do_each_thread(g, p) {
unsigned long points;
int releasing;
/* skip the init task with pid == 1 */
if (p->pid == 1)
continue;
if (p->oomkilladj == OOM_DISABLE)
continue;
/* If p's nodes don't overlap ours, it won't help to kill p. */
if (!cpuset_excl_nodes_overlap(p))
continue;
/*
* This is in the process of releasing memory so wait for it
* to finish before killing some other task by mistake.
*/
releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
p->flags & PF_EXITING;
if (releasing && !(p->flags & PF_DEAD))
return ERR_PTR(-1UL);
if (p->flags & PF_SWAPOFF)
return p;
points = badness(p, uptime.tv_sec);
if (points > *ppoints || !chosen) {
chosen = p;
*ppoints = points;
}
} while_each_thread(g, p);
return chosen;
}
/**
* We must be careful though to never send SIGKILL a process with
* CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
* we select a process with CAP_SYS_RAW_IO set).
*/
static void __oom_kill_task(struct task_struct *p, const char *message)
{
if (p->pid == 1) {
WARN_ON(1);
printk(KERN_WARNING "tried to kill init!\n");
return;
}
task_lock(p);
if (!p->mm || p->mm == &init_mm) {
WARN_ON(1);
printk(KERN_WARNING "tried to kill an mm-less task!\n");
task_unlock(p);
return;
}
task_unlock(p);
printk(KERN_ERR "%s: Killed process %d (%s).\n",
message, p->pid, p->comm);
/*
* We give our sacrificial lamb high priority and access to
* all the memory it needs. That way it should be able to
* exit() and clear out its resources quickly...
*/
p->time_slice = HZ;
set_tsk_thread_flag(p, TIF_MEMDIE);
force_sig(SIGKILL, p);
}
static int oom_kill_task(struct task_struct *p, const char *message)
{
struct mm_struct *mm;
struct task_struct *g, *q;
mm = p->mm;
/* WARNING: mm may not be dereferenced since we did not obtain its
* value from get_task_mm(p). This is OK since all we need to do is
* compare mm to q->mm below.
*
* Furthermore, even if mm contains a non-NULL value, p->mm may
* change to NULL at any time since we do not hold task_lock(p).
* However, this is of no concern to us.
*/
if (mm == NULL || mm == &init_mm)
return 1;
__oom_kill_task(p, message);
/*
* kill all processes that share the ->mm (i.e. all threads),
* but are in a different thread group
*/
do_each_thread(g, q)
if (q->mm == mm && q->tgid != p->tgid)
__oom_kill_task(q, message);
while_each_thread(g, q);
return 0;
}
static int oom_kill_process(struct task_struct *p, unsigned long points,
const char *message)
{
struct task_struct *c;
struct list_head *tsk;
printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and "
"children.\n", p->pid, p->comm, points);
/* Try to kill a child first */
list_for_each(tsk, &p->children) {
c = list_entry(tsk, struct task_struct, sibling);
if (c->mm == p->mm)
continue;
if (!oom_kill_task(c, message))
return 0;
}
return oom_kill_task(p, message);
}
static BLOCKING_NOTIFIER_HEAD(oom_notify_list);
int register_oom_notifier(struct notifier_block *nb)
{
return blocking_notifier_chain_register(&oom_notify_list, nb);
}
EXPORT_SYMBOL_GPL(register_oom_notifier);
int unregister_oom_notifier(struct notifier_block *nb)
{
return blocking_notifier_chain_unregister(&oom_notify_list, nb);
}
EXPORT_SYMBOL_GPL(unregister_oom_notifier);
/**
* out_of_memory - kill the "best" process when we run out of memory
*
* If we run out of memory, we have the choice between either
* killing a random task (bad), letting the system crash (worse)
* OR try to be smart about which process to kill. Note that we
* don't have to be perfect here, we just have to be good.
*/
void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order)
{
struct task_struct *p;
unsigned long points = 0;
unsigned long freed = 0;
blocking_notifier_call_chain(&oom_notify_list, 0, &freed);
if (freed > 0)
/* Got some memory back in the last second. */
return;
if (printk_ratelimit()) {
printk("oom-killer: gfp_mask=0x%x, order=%d\n",
gfp_mask, order);
dump_stack();
show_mem();
}
cpuset_lock();
read_lock(&tasklist_lock);
/*
* Check if there were limitations on the allocation (only relevant for
* NUMA) that may require different handling.
*/
switch (constrained_alloc(zonelist, gfp_mask)) {
case CONSTRAINT_MEMORY_POLICY:
oom_kill_process(current, points,
"No available memory (MPOL_BIND)");
break;
case CONSTRAINT_CPUSET:
oom_kill_process(current, points,
"No available memory in cpuset");
break;
case CONSTRAINT_NONE:
if (sysctl_panic_on_oom)
panic("out of memory. panic_on_oom is selected\n");
retry:
/*
* Rambo mode: Shoot down a process and hope it solves whatever
* issues we may have.
*/
p = select_bad_process(&points);
if (PTR_ERR(p) == -1UL)
goto out;
/* Found nothing?!?! Either we hang forever, or we panic. */
if (!p) {
read_unlock(&tasklist_lock);
cpuset_unlock();
panic("Out of memory and no killable processes...\n");
}
if (oom_kill_process(p, points, "Out of memory"))
goto retry;
break;
}
out:
read_unlock(&tasklist_lock);
cpuset_unlock();
/*
* Give "p" a good chance of killing itself before we
* retry to allocate memory unless "p" is current
*/
if (!test_thread_flag(TIF_MEMDIE))
schedule_timeout_uninterruptible(1);
}