tmp_suning_uos_patched/include/linux/stop_machine.h
Peter Zijlstra 1be0bd77c5 stop_machine: Introduce stop_two_cpus()
Introduce stop_two_cpus() in order to allow controlled swapping of two
tasks. It repurposes the stop_machine() state machine but only stops
the two cpus which we can do with on-stack structures and avoid
machine wide synchronization issues.

The ordering of CPUs is important to avoid deadlocks. If unordered then
two cpus calling stop_two_cpus on each other simultaneously would attempt
to queue in the opposite order on each CPU causing an AB-BA style deadlock.
By always having the lowest number CPU doing the queueing of works, we can
guarantee that works are always queued in the same order, and deadlocks
are avoided.

Signed-off-by: Peter Zijlstra <peterz@infradead.org>
[ Implemented deadlock avoidance. ]
Signed-off-by: Rik van Riel <riel@redhat.com>
Cc: Andrea Arcangeli <aarcange@redhat.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Srikar Dronamraju <srikar@linux.vnet.ibm.com>
Signed-off-by: Mel Gorman <mgorman@suse.de>
Link: http://lkml.kernel.org/r/1381141781-10992-38-git-send-email-mgorman@suse.de
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-10-09 12:40:45 +02:00

158 lines
4.5 KiB
C

#ifndef _LINUX_STOP_MACHINE
#define _LINUX_STOP_MACHINE
#include <linux/cpu.h>
#include <linux/cpumask.h>
#include <linux/smp.h>
#include <linux/list.h>
/*
* stop_cpu[s]() is simplistic per-cpu maximum priority cpu
* monopolization mechanism. The caller can specify a non-sleeping
* function to be executed on a single or multiple cpus preempting all
* other processes and monopolizing those cpus until it finishes.
*
* Resources for this mechanism are preallocated when a cpu is brought
* up and requests are guaranteed to be served as long as the target
* cpus are online.
*/
typedef int (*cpu_stop_fn_t)(void *arg);
#ifdef CONFIG_SMP
struct cpu_stop_work {
struct list_head list; /* cpu_stopper->works */
cpu_stop_fn_t fn;
void *arg;
struct cpu_stop_done *done;
};
int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg);
int stop_two_cpus(unsigned int cpu1, unsigned int cpu2, cpu_stop_fn_t fn, void *arg);
void stop_one_cpu_nowait(unsigned int cpu, cpu_stop_fn_t fn, void *arg,
struct cpu_stop_work *work_buf);
int stop_cpus(const struct cpumask *cpumask, cpu_stop_fn_t fn, void *arg);
int try_stop_cpus(const struct cpumask *cpumask, cpu_stop_fn_t fn, void *arg);
#else /* CONFIG_SMP */
#include <linux/workqueue.h>
struct cpu_stop_work {
struct work_struct work;
cpu_stop_fn_t fn;
void *arg;
};
static inline int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg)
{
int ret = -ENOENT;
preempt_disable();
if (cpu == smp_processor_id())
ret = fn(arg);
preempt_enable();
return ret;
}
static void stop_one_cpu_nowait_workfn(struct work_struct *work)
{
struct cpu_stop_work *stwork =
container_of(work, struct cpu_stop_work, work);
preempt_disable();
stwork->fn(stwork->arg);
preempt_enable();
}
static inline void stop_one_cpu_nowait(unsigned int cpu,
cpu_stop_fn_t fn, void *arg,
struct cpu_stop_work *work_buf)
{
if (cpu == smp_processor_id()) {
INIT_WORK(&work_buf->work, stop_one_cpu_nowait_workfn);
work_buf->fn = fn;
work_buf->arg = arg;
schedule_work(&work_buf->work);
}
}
static inline int stop_cpus(const struct cpumask *cpumask,
cpu_stop_fn_t fn, void *arg)
{
if (cpumask_test_cpu(raw_smp_processor_id(), cpumask))
return stop_one_cpu(raw_smp_processor_id(), fn, arg);
return -ENOENT;
}
static inline int try_stop_cpus(const struct cpumask *cpumask,
cpu_stop_fn_t fn, void *arg)
{
return stop_cpus(cpumask, fn, arg);
}
#endif /* CONFIG_SMP */
/*
* stop_machine "Bogolock": stop the entire machine, disable
* interrupts. This is a very heavy lock, which is equivalent to
* grabbing every spinlock (and more). So the "read" side to such a
* lock is anything which disables preemption.
*/
#if defined(CONFIG_STOP_MACHINE) && defined(CONFIG_SMP)
/**
* stop_machine: freeze the machine on all CPUs and run this function
* @fn: the function to run
* @data: the data ptr for the @fn()
* @cpus: the cpus to run the @fn() on (NULL = any online cpu)
*
* Description: This causes a thread to be scheduled on every cpu,
* each of which disables interrupts. The result is that no one is
* holding a spinlock or inside any other preempt-disabled region when
* @fn() runs.
*
* This can be thought of as a very heavy write lock, equivalent to
* grabbing every spinlock in the kernel. */
int stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus);
/**
* __stop_machine: freeze the machine on all CPUs and run this function
* @fn: the function to run
* @data: the data ptr for the @fn
* @cpus: the cpus to run the @fn() on (NULL = any online cpu)
*
* Description: This is a special version of the above, which assumes cpus
* won't come or go while it's being called. Used by hotplug cpu.
*/
int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus);
int stop_machine_from_inactive_cpu(int (*fn)(void *), void *data,
const struct cpumask *cpus);
#else /* CONFIG_STOP_MACHINE && CONFIG_SMP */
static inline int __stop_machine(int (*fn)(void *), void *data,
const struct cpumask *cpus)
{
unsigned long flags;
int ret;
local_irq_save(flags);
ret = fn(data);
local_irq_restore(flags);
return ret;
}
static inline int stop_machine(int (*fn)(void *), void *data,
const struct cpumask *cpus)
{
return __stop_machine(fn, data, cpus);
}
static inline int stop_machine_from_inactive_cpu(int (*fn)(void *), void *data,
const struct cpumask *cpus)
{
return __stop_machine(fn, data, cpus);
}
#endif /* CONFIG_STOP_MACHINE && CONFIG_SMP */
#endif /* _LINUX_STOP_MACHINE */