tmp_suning_uos_patched/include/sound/jack.h
Takashi Iwai 9d59065cd6 ALSA: add private_data to struct snd_jack
Added private_data and private_free fields to struct snd_jack so that
the caller can assign the data.  It'll be helpful for avoiding the
double-free of the jack instance.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
2009-04-14 16:15:09 +02:00

85 lines
2.1 KiB
C

#ifndef __SOUND_JACK_H
#define __SOUND_JACK_H
/*
* Jack abstraction layer
*
* Copyright 2008 Wolfson Microelectronics plc
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <sound/core.h>
struct input_dev;
/**
* Jack types which can be reported. These values are used as a
* bitmask.
*
* Note that this must be kept in sync with the lookup table in
* sound/core/jack.c.
*/
enum snd_jack_types {
SND_JACK_HEADPHONE = 0x0001,
SND_JACK_MICROPHONE = 0x0002,
SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE,
SND_JACK_LINEOUT = 0x0004,
SND_JACK_MECHANICAL = 0x0008, /* If detected separately */
SND_JACK_VIDEOOUT = 0x0010,
SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT,
};
struct snd_jack {
struct input_dev *input_dev;
int registered;
int type;
const char *id;
char name[100];
void *private_data;
void (*private_free)(struct snd_jack *);
};
#ifdef CONFIG_SND_JACK
int snd_jack_new(struct snd_card *card, const char *id, int type,
struct snd_jack **jack);
void snd_jack_set_parent(struct snd_jack *jack, struct device *parent);
void snd_jack_report(struct snd_jack *jack, int status);
#else
static inline int snd_jack_new(struct snd_card *card, const char *id, int type,
struct snd_jack **jack)
{
return 0;
}
static inline void snd_jack_set_parent(struct snd_jack *jack,
struct device *parent)
{
}
static inline void snd_jack_report(struct snd_jack *jack, int status)
{
}
#endif
#endif