tmp_suning_uos_patched/include/linux/cgroup.h
Ben Blum be367d0992 cgroups: let ss->can_attach and ss->attach do whole threadgroups at a time
Alter the ss->can_attach and ss->attach functions to be able to deal with
a whole threadgroup at a time, for use in cgroup_attach_proc.  (This is a
pre-patch to cgroup-procs-writable.patch.)

Currently, new mode of the attach function can only tell the subsystem
about the old cgroup of the threadgroup leader.  No subsystem currently
needs that information for each thread that's being moved, but if one were
to be added (for example, one that counts tasks within a group) this bit
would need to be reworked a bit to tell the subsystem the right
information.

[hidave.darkstar@gmail.com: fix build]
Signed-off-by: Ben Blum <bblum@google.com>
Signed-off-by: Paul Menage <menage@google.com>
Acked-by: Li Zefan <lizf@cn.fujitsu.com>
Reviewed-by: Matt Helsley <matthltc@us.ibm.com>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Dave Young <hidave.darkstar@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-09-24 07:20:58 -07:00

587 lines
17 KiB
C

#ifndef _LINUX_CGROUP_H
#define _LINUX_CGROUP_H
/*
* cgroup interface
*
* Copyright (C) 2003 BULL SA
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
*/
#include <linux/sched.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
#include <linux/rcupdate.h>
#include <linux/cgroupstats.h>
#include <linux/prio_heap.h>
#include <linux/rwsem.h>
#include <linux/idr.h>
#ifdef CONFIG_CGROUPS
struct cgroupfs_root;
struct cgroup_subsys;
struct inode;
struct cgroup;
struct css_id;
extern int cgroup_init_early(void);
extern int cgroup_init(void);
extern void cgroup_lock(void);
extern bool cgroup_lock_live_group(struct cgroup *cgrp);
extern void cgroup_unlock(void);
extern void cgroup_fork(struct task_struct *p);
extern void cgroup_fork_callbacks(struct task_struct *p);
extern void cgroup_post_fork(struct task_struct *p);
extern void cgroup_exit(struct task_struct *p, int run_callbacks);
extern int cgroupstats_build(struct cgroupstats *stats,
struct dentry *dentry);
extern struct file_operations proc_cgroup_operations;
/* Define the enumeration of all cgroup subsystems */
#define SUBSYS(_x) _x ## _subsys_id,
enum cgroup_subsys_id {
#include <linux/cgroup_subsys.h>
CGROUP_SUBSYS_COUNT
};
#undef SUBSYS
/* Per-subsystem/per-cgroup state maintained by the system. */
struct cgroup_subsys_state {
/*
* The cgroup that this subsystem is attached to. Useful
* for subsystems that want to know about the cgroup
* hierarchy structure
*/
struct cgroup *cgroup;
/*
* State maintained by the cgroup system to allow subsystems
* to be "busy". Should be accessed via css_get(),
* css_tryget() and and css_put().
*/
atomic_t refcnt;
unsigned long flags;
/* ID for this css, if possible */
struct css_id *id;
};
/* bits in struct cgroup_subsys_state flags field */
enum {
CSS_ROOT, /* This CSS is the root of the subsystem */
CSS_REMOVED, /* This CSS is dead */
};
/*
* Call css_get() to hold a reference on the css; it can be used
* for a reference obtained via:
* - an existing ref-counted reference to the css
* - task->cgroups for a locked task
*/
static inline void css_get(struct cgroup_subsys_state *css)
{
/* We don't need to reference count the root state */
if (!test_bit(CSS_ROOT, &css->flags))
atomic_inc(&css->refcnt);
}
static inline bool css_is_removed(struct cgroup_subsys_state *css)
{
return test_bit(CSS_REMOVED, &css->flags);
}
/*
* Call css_tryget() to take a reference on a css if your existing
* (known-valid) reference isn't already ref-counted. Returns false if
* the css has been destroyed.
*/
static inline bool css_tryget(struct cgroup_subsys_state *css)
{
if (test_bit(CSS_ROOT, &css->flags))
return true;
while (!atomic_inc_not_zero(&css->refcnt)) {
if (test_bit(CSS_REMOVED, &css->flags))
return false;
cpu_relax();
}
return true;
}
/*
* css_put() should be called to release a reference taken by
* css_get() or css_tryget()
*/
extern void __css_put(struct cgroup_subsys_state *css);
static inline void css_put(struct cgroup_subsys_state *css)
{
if (!test_bit(CSS_ROOT, &css->flags))
__css_put(css);
}
/* bits in struct cgroup flags field */
enum {
/* Control Group is dead */
CGRP_REMOVED,
/*
* Control Group has previously had a child cgroup or a task,
* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
*/
CGRP_RELEASABLE,
/* Control Group requires release notifications to userspace */
CGRP_NOTIFY_ON_RELEASE,
/*
* A thread in rmdir() is wating for this cgroup.
*/
CGRP_WAIT_ON_RMDIR,
};
/* which pidlist file are we talking about? */
enum cgroup_filetype {
CGROUP_FILE_PROCS,
CGROUP_FILE_TASKS,
};
/*
* A pidlist is a list of pids that virtually represents the contents of one
* of the cgroup files ("procs" or "tasks"). We keep a list of such pidlists,
* a pair (one each for procs, tasks) for each pid namespace that's relevant
* to the cgroup.
*/
struct cgroup_pidlist {
/*
* used to find which pidlist is wanted. doesn't change as long as
* this particular list stays in the list.
*/
struct { enum cgroup_filetype type; struct pid_namespace *ns; } key;
/* array of xids */
pid_t *list;
/* how many elements the above list has */
int length;
/* how many files are using the current array */
int use_count;
/* each of these stored in a list by its cgroup */
struct list_head links;
/* pointer to the cgroup we belong to, for list removal purposes */
struct cgroup *owner;
/* protects the other fields */
struct rw_semaphore mutex;
};
struct cgroup {
unsigned long flags; /* "unsigned long" so bitops work */
/*
* count users of this cgroup. >0 means busy, but doesn't
* necessarily indicate the number of tasks in the cgroup
*/
atomic_t count;
/*
* We link our 'sibling' struct into our parent's 'children'.
* Our children link their 'sibling' into our 'children'.
*/
struct list_head sibling; /* my parent's children */
struct list_head children; /* my children */
struct cgroup *parent; /* my parent */
struct dentry *dentry; /* cgroup fs entry, RCU protected */
/* Private pointers for each registered subsystem */
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
struct cgroupfs_root *root;
struct cgroup *top_cgroup;
/*
* List of cg_cgroup_links pointing at css_sets with
* tasks in this cgroup. Protected by css_set_lock
*/
struct list_head css_sets;
/*
* Linked list running through all cgroups that can
* potentially be reaped by the release agent. Protected by
* release_list_lock
*/
struct list_head release_list;
/*
* list of pidlists, up to two for each namespace (one for procs, one
* for tasks); created on demand.
*/
struct list_head pidlists;
struct mutex pidlist_mutex;
/* For RCU-protected deletion */
struct rcu_head rcu_head;
};
/*
* A css_set is a structure holding pointers to a set of
* cgroup_subsys_state objects. This saves space in the task struct
* object and speeds up fork()/exit(), since a single inc/dec and a
* list_add()/del() can bump the reference count on the entire cgroup
* set for a task.
*/
struct css_set {
/* Reference count */
atomic_t refcount;
/*
* List running through all cgroup groups in the same hash
* slot. Protected by css_set_lock
*/
struct hlist_node hlist;
/*
* List running through all tasks using this cgroup
* group. Protected by css_set_lock
*/
struct list_head tasks;
/*
* List of cg_cgroup_link objects on link chains from
* cgroups referenced from this css_set. Protected by
* css_set_lock
*/
struct list_head cg_links;
/*
* Set of subsystem states, one for each subsystem. This array
* is immutable after creation apart from the init_css_set
* during subsystem registration (at boot time).
*/
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
/* For RCU-protected deletion */
struct rcu_head rcu_head;
};
/*
* cgroup_map_cb is an abstract callback API for reporting map-valued
* control files
*/
struct cgroup_map_cb {
int (*fill)(struct cgroup_map_cb *cb, const char *key, u64 value);
void *state;
};
/*
* struct cftype: handler definitions for cgroup control files
*
* When reading/writing to a file:
* - the cgroup to use is file->f_dentry->d_parent->d_fsdata
* - the 'cftype' of the file is file->f_dentry->d_fsdata
*/
#define MAX_CFTYPE_NAME 64
struct cftype {
/*
* By convention, the name should begin with the name of the
* subsystem, followed by a period
*/
char name[MAX_CFTYPE_NAME];
int private;
/*
* If not 0, file mode is set to this value, otherwise it will
* be figured out automatically
*/
mode_t mode;
/*
* If non-zero, defines the maximum length of string that can
* be passed to write_string; defaults to 64
*/
size_t max_write_len;
int (*open)(struct inode *inode, struct file *file);
ssize_t (*read)(struct cgroup *cgrp, struct cftype *cft,
struct file *file,
char __user *buf, size_t nbytes, loff_t *ppos);
/*
* read_u64() is a shortcut for the common case of returning a
* single integer. Use it in place of read()
*/
u64 (*read_u64)(struct cgroup *cgrp, struct cftype *cft);
/*
* read_s64() is a signed version of read_u64()
*/
s64 (*read_s64)(struct cgroup *cgrp, struct cftype *cft);
/*
* read_map() is used for defining a map of key/value
* pairs. It should call cb->fill(cb, key, value) for each
* entry. The key/value pairs (and their ordering) should not
* change between reboots.
*/
int (*read_map)(struct cgroup *cont, struct cftype *cft,
struct cgroup_map_cb *cb);
/*
* read_seq_string() is used for outputting a simple sequence
* using seqfile.
*/
int (*read_seq_string)(struct cgroup *cont, struct cftype *cft,
struct seq_file *m);
ssize_t (*write)(struct cgroup *cgrp, struct cftype *cft,
struct file *file,
const char __user *buf, size_t nbytes, loff_t *ppos);
/*
* write_u64() is a shortcut for the common case of accepting
* a single integer (as parsed by simple_strtoull) from
* userspace. Use in place of write(); return 0 or error.
*/
int (*write_u64)(struct cgroup *cgrp, struct cftype *cft, u64 val);
/*
* write_s64() is a signed version of write_u64()
*/
int (*write_s64)(struct cgroup *cgrp, struct cftype *cft, s64 val);
/*
* write_string() is passed a nul-terminated kernelspace
* buffer of maximum length determined by max_write_len.
* Returns 0 or -ve error code.
*/
int (*write_string)(struct cgroup *cgrp, struct cftype *cft,
const char *buffer);
/*
* trigger() callback can be used to get some kick from the
* userspace, when the actual string written is not important
* at all. The private field can be used to determine the
* kick type for multiplexing.
*/
int (*trigger)(struct cgroup *cgrp, unsigned int event);
int (*release)(struct inode *inode, struct file *file);
};
struct cgroup_scanner {
struct cgroup *cg;
int (*test_task)(struct task_struct *p, struct cgroup_scanner *scan);
void (*process_task)(struct task_struct *p,
struct cgroup_scanner *scan);
struct ptr_heap *heap;
void *data;
};
/*
* Add a new file to the given cgroup directory. Should only be
* called by subsystems from within a populate() method
*/
int cgroup_add_file(struct cgroup *cgrp, struct cgroup_subsys *subsys,
const struct cftype *cft);
/*
* Add a set of new files to the given cgroup directory. Should
* only be called by subsystems from within a populate() method
*/
int cgroup_add_files(struct cgroup *cgrp,
struct cgroup_subsys *subsys,
const struct cftype cft[],
int count);
int cgroup_is_removed(const struct cgroup *cgrp);
int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen);
int cgroup_task_count(const struct cgroup *cgrp);
/* Return true if cgrp is a descendant of the task's cgroup */
int cgroup_is_descendant(const struct cgroup *cgrp, struct task_struct *task);
/*
* When the subsys has to access css and may add permanent refcnt to css,
* it should take care of racy conditions with rmdir(). Following set of
* functions, is for stop/restart rmdir if necessary.
* Because these will call css_get/put, "css" should be alive css.
*
* cgroup_exclude_rmdir();
* ...do some jobs which may access arbitrary empty cgroup
* cgroup_release_and_wakeup_rmdir();
*
* When someone removes a cgroup while cgroup_exclude_rmdir() holds it,
* it sleeps and cgroup_release_and_wakeup_rmdir() will wake him up.
*/
void cgroup_exclude_rmdir(struct cgroup_subsys_state *css);
void cgroup_release_and_wakeup_rmdir(struct cgroup_subsys_state *css);
/*
* Control Group subsystem type.
* See Documentation/cgroups/cgroups.txt for details
*/
struct cgroup_subsys {
struct cgroup_subsys_state *(*create)(struct cgroup_subsys *ss,
struct cgroup *cgrp);
int (*pre_destroy)(struct cgroup_subsys *ss, struct cgroup *cgrp);
void (*destroy)(struct cgroup_subsys *ss, struct cgroup *cgrp);
int (*can_attach)(struct cgroup_subsys *ss, struct cgroup *cgrp,
struct task_struct *tsk, bool threadgroup);
void (*attach)(struct cgroup_subsys *ss, struct cgroup *cgrp,
struct cgroup *old_cgrp, struct task_struct *tsk,
bool threadgroup);
void (*fork)(struct cgroup_subsys *ss, struct task_struct *task);
void (*exit)(struct cgroup_subsys *ss, struct task_struct *task);
int (*populate)(struct cgroup_subsys *ss,
struct cgroup *cgrp);
void (*post_clone)(struct cgroup_subsys *ss, struct cgroup *cgrp);
void (*bind)(struct cgroup_subsys *ss, struct cgroup *root);
int subsys_id;
int active;
int disabled;
int early_init;
/*
* True if this subsys uses ID. ID is not available before cgroup_init()
* (not available in early_init time.)
*/
bool use_id;
#define MAX_CGROUP_TYPE_NAMELEN 32
const char *name;
/*
* Protects sibling/children links of cgroups in this
* hierarchy, plus protects which hierarchy (or none) the
* subsystem is a part of (i.e. root/sibling). To avoid
* potential deadlocks, the following operations should not be
* undertaken while holding any hierarchy_mutex:
*
* - allocating memory
* - initiating hotplug events
*/
struct mutex hierarchy_mutex;
struct lock_class_key subsys_key;
/*
* Link to parent, and list entry in parent's children.
* Protected by this->hierarchy_mutex and cgroup_lock()
*/
struct cgroupfs_root *root;
struct list_head sibling;
/* used when use_id == true */
struct idr idr;
spinlock_t id_lock;
};
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
#include <linux/cgroup_subsys.h>
#undef SUBSYS
static inline struct cgroup_subsys_state *cgroup_subsys_state(
struct cgroup *cgrp, int subsys_id)
{
return cgrp->subsys[subsys_id];
}
static inline struct cgroup_subsys_state *task_subsys_state(
struct task_struct *task, int subsys_id)
{
return rcu_dereference(task->cgroups->subsys[subsys_id]);
}
static inline struct cgroup* task_cgroup(struct task_struct *task,
int subsys_id)
{
return task_subsys_state(task, subsys_id)->cgroup;
}
int cgroup_clone(struct task_struct *tsk, struct cgroup_subsys *ss,
char *nodename);
/* A cgroup_iter should be treated as an opaque object */
struct cgroup_iter {
struct list_head *cg_link;
struct list_head *task;
};
/*
* To iterate across the tasks in a cgroup:
*
* 1) call cgroup_iter_start to intialize an iterator
*
* 2) call cgroup_iter_next() to retrieve member tasks until it
* returns NULL or until you want to end the iteration
*
* 3) call cgroup_iter_end() to destroy the iterator.
*
* Or, call cgroup_scan_tasks() to iterate through every task in a
* cgroup - cgroup_scan_tasks() holds the css_set_lock when calling
* the test_task() callback, but not while calling the process_task()
* callback.
*/
void cgroup_iter_start(struct cgroup *cgrp, struct cgroup_iter *it);
struct task_struct *cgroup_iter_next(struct cgroup *cgrp,
struct cgroup_iter *it);
void cgroup_iter_end(struct cgroup *cgrp, struct cgroup_iter *it);
int cgroup_scan_tasks(struct cgroup_scanner *scan);
int cgroup_attach_task(struct cgroup *, struct task_struct *);
/*
* CSS ID is ID for cgroup_subsys_state structs under subsys. This only works
* if cgroup_subsys.use_id == true. It can be used for looking up and scanning.
* CSS ID is assigned at cgroup allocation (create) automatically
* and removed when subsys calls free_css_id() function. This is because
* the lifetime of cgroup_subsys_state is subsys's matter.
*
* Looking up and scanning function should be called under rcu_read_lock().
* Taking cgroup_mutex()/hierarchy_mutex() is not necessary for following calls.
* But the css returned by this routine can be "not populated yet" or "being
* destroyed". The caller should check css and cgroup's status.
*/
/*
* Typically Called at ->destroy(), or somewhere the subsys frees
* cgroup_subsys_state.
*/
void free_css_id(struct cgroup_subsys *ss, struct cgroup_subsys_state *css);
/* Find a cgroup_subsys_state which has given ID */
struct cgroup_subsys_state *css_lookup(struct cgroup_subsys *ss, int id);
/*
* Get a cgroup whose id is greater than or equal to id under tree of root.
* Returning a cgroup_subsys_state or NULL.
*/
struct cgroup_subsys_state *css_get_next(struct cgroup_subsys *ss, int id,
struct cgroup_subsys_state *root, int *foundid);
/* Returns true if root is ancestor of cg */
bool css_is_ancestor(struct cgroup_subsys_state *cg,
const struct cgroup_subsys_state *root);
/* Get id and depth of css */
unsigned short css_id(struct cgroup_subsys_state *css);
unsigned short css_depth(struct cgroup_subsys_state *css);
#else /* !CONFIG_CGROUPS */
static inline int cgroup_init_early(void) { return 0; }
static inline int cgroup_init(void) { return 0; }
static inline void cgroup_fork(struct task_struct *p) {}
static inline void cgroup_fork_callbacks(struct task_struct *p) {}
static inline void cgroup_post_fork(struct task_struct *p) {}
static inline void cgroup_exit(struct task_struct *p, int callbacks) {}
static inline void cgroup_lock(void) {}
static inline void cgroup_unlock(void) {}
static inline int cgroupstats_build(struct cgroupstats *stats,
struct dentry *dentry)
{
return -EINVAL;
}
#endif /* !CONFIG_CGROUPS */
#endif /* _LINUX_CGROUP_H */