tmp_suning_uos_patched/arch/arm/mach-tegra/cpuidle-tegra20.c
Joseph Lo 0b25e25bef ARM: tegra: cpuidle: separate cpuidle driver for different chips
The different Tegra chips may have different CPU idle states and data.
Individual CPU idle driver make it more easy to maintain.

Signed-off-by: Joseph Lo <josephl@nvidia.com>
Signed-off-by: Stephen Warren <swarren@nvidia.com>
2012-11-15 15:09:20 -07:00

67 lines
1.7 KiB
C

/*
* CPU idle driver for Tegra CPUs
*
* Copyright (c) 2010-2012, NVIDIA Corporation.
* Copyright (c) 2011 Google, Inc.
* Author: Colin Cross <ccross@android.com>
* Gary King <gking@nvidia.com>
*
* Rework for 3.3 by Peter De Schrijver <pdeschrijver@nvidia.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/cpuidle.h>
#include <asm/cpuidle.h>
static struct cpuidle_driver tegra_idle_driver = {
.name = "tegra_idle",
.owner = THIS_MODULE,
.en_core_tk_irqen = 1,
.state_count = 1,
.states = {
[0] = ARM_CPUIDLE_WFI_STATE_PWR(600),
},
};
static DEFINE_PER_CPU(struct cpuidle_device, tegra_idle_device);
int __init tegra20_cpuidle_init(void)
{
int ret;
unsigned int cpu;
struct cpuidle_device *dev;
struct cpuidle_driver *drv = &tegra_idle_driver;
ret = cpuidle_register_driver(&tegra_idle_driver);
if (ret) {
pr_err("CPUidle driver registration failed\n");
return ret;
}
for_each_possible_cpu(cpu) {
dev = &per_cpu(tegra_idle_device, cpu);
dev->cpu = cpu;
dev->state_count = drv->state_count;
ret = cpuidle_register_device(dev);
if (ret) {
pr_err("CPU%u: CPUidle device registration failed\n",
cpu);
return ret;
}
}
return 0;
}