56722aa77b
[ Upstream commit a32ea51a3f17ce6524c9fc19d311e708331c8b5f ]
When I checked the code in skeleton header file generated with my own
bpf prog, I found there may be possible NULL pointer dereference when
destroying skeleton. Then I checked the in-tree bpf progs, finding that is
a common issue. Let's take the generated samples/bpf/xdp_redirect_cpu.skel.h
for example. Below is the generated code in
xdp_redirect_cpu__create_skeleton():
xdp_redirect_cpu__create_skeleton
struct bpf_object_skeleton *s;
s = (struct bpf_object_skeleton *)calloc(1, sizeof(*s));
if (!s)
goto error;
...
error:
bpf_object__destroy_skeleton(s);
return -ENOMEM;
After goto error, the NULL 's' will be deferenced in
bpf_object__destroy_skeleton().
We can simply fix this issue by just adding a NULL check in
bpf_object__destroy_skeleton().
Fixes:
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.. | ||
accounting | ||
arch | ||
bootconfig | ||
bpf | ||
build | ||
cgroup | ||
debugging | ||
edid | ||
firewire | ||
firmware | ||
gpio | ||
hv | ||
iio | ||
include | ||
io_uring | ||
kvm/kvm_stat | ||
laptop | ||
leds | ||
lib | ||
memory-model | ||
objtool | ||
pci | ||
pcmcia | ||
perf | ||
power | ||
scripts | ||
spi | ||
testing | ||
thermal/tmon | ||
time | ||
usb | ||
virtio | ||
vm | ||
wmi | ||
Makefile |