s3fb: add sparse annotations

Add sparse annotations and use fb_read/fb_write and family to access the
framebuffer.

Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Antonino A. Daplas 2007-05-08 00:38:49 -07:00 committed by Linus Torvalds
parent d2e8d369cd
commit 75814d87a9

View File

@ -164,7 +164,7 @@ MODULE_PARM_DESC(fasttext, "Enable S3 fast text mode (1=enable, 0=disable, defau
static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map)
{
const u8 *font = map->data;
u8* fb = (u8 *) info->screen_base;
u8 __iomem *fb = (u8 __iomem *) info->screen_base;
int i, c;
if ((map->width != 8) || (map->height != 16) ||
@ -177,7 +177,7 @@ static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map)
fb += 2;
for (i = 0; i < map->height; i++) {
for (c = 0; c < map->length; c++) {
fb[c * 4] = font[c * map->height + i];
fb_writeb(font[c * map->height + i], fb + c * 4);
}
fb += 1024;
}
@ -656,7 +656,7 @@ static int s3fb_set_par(struct fb_info *info)
value = ((value * hmul) / 8) - 5;
vga_wcrt(NULL, 0x3C, (value + 1) / 2);
memset((u8*)info->screen_base, 0x00, screen_size);
memset_io(info->screen_base, 0x00, screen_size);
/* Device and screen back on */
svga_wcrt_mask(0x17, 0x80, 0x80);
svga_wseq_mask(0x01, 0x00, 0x20);