In case the client isn't responding, this will block the compositor.
Instead we flush with MSG_DONTWAIT, which lets us fill up the kernel buffer
as much as we can (after not returning EPOLLOUT anymore it still can take
80k more), and then disconnect the client if we get EAGAIN.
Publican requires a read-write source tree, see
http://bugzilla.redhat.com/show_bug.cgi?id=798484
And it currently cannot build out-of-tree, so we need to copy the sources
into the _build tree and generate Protocol.xml into that tree too (we'd have
to do this anyway since automake creates a read-only source tree, so we
can't just link).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Convert the wayland.xml protocol description to a docbook-compatible format
and hook it up to the publican sources.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
automake doesn't seem to provide a sensible method to install a directory of
stuff in $(docdir). Do it manually then.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
I'll leave them in for now as a template for how things looked originally,
this can be removed later.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
$> publican create --name=Wayland
unmodified otherwise
To build the tree to target formats, use
$> publican build --langs=en-US --formats=html,pdf
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Distribute all source files that we need for buildling.
Plus, remove the html file on make clean.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Ignore previous patch, here's the correct version.
From 4e1bedaaf05b576f5191f8fe3a34904ab9707414 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Samuel=20R=C3=B8dal?= <samuel.rodal@nokia.com>
Date: Mon, 27 Feb 2012 15:17:20 +0100
Subject: [PATCH] Allow update function to not be set in wl_display_get_fd
The same check is done in connection_update, and now with
wl_display_flush() there's less need for the client to need to know the
connection mask.
This avoids the clash with the wayland-server version with the same
name, and allows linking against both wayland-client and wayland-server
at the same time, which can be useful for unit testing purposes as
well as for nested compositing.
Without this there will be crashes as the wrong wl_display_destroy()
is called.
scanner.c: In function ‘desc_dump’:
scanner.c:142:42: warning: unused variable ‘len’ [-Wunused-variable]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
In order to separate pointer and keyboard grabs, we need to
introduce a keyboard grab interface but first we must rename
some generic types to denote which device is holding the grab.
Type renames:
wl_grab_interface -> wl_pointer_grab_interface
wl_grab -> wl_pointer_grab
wl_input_device_start_grab -> wl_input_device_start_pointer_grab
wl_input_device_end_grab -> wl_input_device_end_pointer_grab
Remove the absolute coordinate fields from the pointer motion and
pointer_focus events. Clients are not supposed to see any global
coordinates.
Fix wayland-server code accordingly. wayland-client code is unaffected.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
In the effort to make everything a regular surface, remove
data_device.attach request. To maintan the functionality, add
an icon surface parameter to data_device.start_drag.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Map the surface as a fullscreen surface. On the output the
surface is assigned to. The client can use different fulllscreen
method to fix the size mismatch issue: default, scale, driver
and fill.
Hints to indicate compositor how to deal with this fullscreen surface.
"default" means the client has no preference on fullscreen
behavior, policies are determined by compositor.
"scale" means the client prefers scaling by the compositor.
Scaling would always preserve surface's aspect ratio.
And the surface is centered.
"driver" means the client wants to switch video mode to the
smallest mode that can fit the client buffer. If the
sizes do not match, black borders are added. And the
framerate parameter is used for "driver" method,
to indicate the preferred framerate. framerate=0 means
that the app does not care about framerate
"fill" means the client wants to add blackborders to the
surface. This would be preferring 1:1 pixel mapping
in the monitor native video mode. The surface is
centered.
A request from the client to ask the compositor to maximize the surface.
The compositor will reply with a configure event telling
the expected new surface size. The operation is completed on the
next buffer attach to this surface.
A maximized client will fill the fullscreen of the output it is bound
to, except the panel area. This is the main difference between
a maximized shell surface and a fullscreen shell surface.
On Wed, 18 Jan 2012 12:29:37 -0800
"Kristensen, Kristian H" <kristian.h.kristensen@intel.com> wrote:
> Yeah, that looks good. I was thinking of a separate <description> tag
> to avoid stuffing too much into an attribute.
How does this look? It adds a summary attribute to atomic elements,
and a <description> tag with a summary for others. Spits out enum
documentation like this:
/**
* wl_display_error - global error values
* @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
* @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the specified interface
* @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
*
* These errors are global and can be emitted in response to any server request.
*/
enum wl_display_error {
WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
WL_DISPLAY_ERROR_INVALID_METHOD = 1,
WL_DISPLAY_ERROR_NO_MEMORY = 2,
};
and structure documentation like this:
/**
* wl_display - core global object
* @bind: bind an object to the display
* @sync: (none)
*
* The core global object. This is a special singleton object. It is used for
* internal wayland protocol features.
*/
struct wl_display_interface {
void (*bind)(struct wl_client *client,
struct wl_resource *resource,
uint32_t name,
const char *interface,
uint32_t version,
uint32_t id);
void (*sync)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
The default grab implementation in wayland-server was updating the
focus resource before sending the button event. This would cause the
button release to be dropped from the implicit grab if the pointer is
moved away from the focus surface. This patch just swaps the order
around.
This commit changes the way struct wl_grab works in a couple of ways:
- The grab itself now decides when it ends instead of hardcoding button
up as the terminating event. We remove the end vfunc since a grab now
always know when it ends and can just clean up at that point.
- We add a new focus vfunc that is invoked every time the pointer enters
a new surface, regardless of any grabs. The callback receives the
surface and the surface-relative pointer coordinates. The callback lets
a grab send enter/leave events and change the grab focus.
- The grab has a focus surface, wich determines the coordinate space
for the motion callback coordinates.
- The input device always tracks the current surface, ie the surface that
currently contains the pointer, and coordinates relative to that surface.
With these changes, we will be able to pull the core input event delivery
and the drag and drop grab into the core wayland-server library.